Oh, is this one of those threads?
Dear Paladins:
75% of your skill bar is defensive cooldowns. Please start using them instead of telling healers to 'heal harder' during tankbuster attacks.
Oh, is this one of those threads?
Dear Paladins:
75% of your skill bar is defensive cooldowns. Please start using them instead of telling healers to 'heal harder' during tankbuster attacks.
video games are bad
 
			
			
				It's not one of those threads, but I gave the post a Like, simply because I DO see a lot of tanks who need to understand this fact.



 
			
			
				They still exist sadly. Yesterday's run of WoD treated me to a DRG who died TWICE to Mortal Gaze (doom mechanic) and proceeded to bitch to me and the SCH that we were supposed to "heal thru it." The mechanic was explained after the first death (benefit of the doubt) but after continual complaints about the healers being "shit," someone used a vote kick and everything was made better.


 
			
			
				My only personal issue that I have with that particular fight is remembering which side I last stood in (I also forget which debuff went with which side... So I'll be like "Uh... which color did that come from again?"). Though avoiding Mortal Gaze is stupidly easy.They still exist sadly. Yesterday's run of WoD treated me to a DRG who died TWICE to Mortal Gaze (doom mechanic) and proceeded to bitch to me and the SCH that we were supposed to "heal thru it." The mechanic was explained after the first death (benefit of the doubt) but after continual complaints about the healers being "shit," someone used a vote kick and everything was made better.
I LIKE the fence. I get 2 groups to laugh at then.





 
			
			
				Dear Ninjas,
Bunny pls.
Seriously, that thing's cute.


 
			
			
				I've never seen a ninja that doesn't use ninjutsu. I've never understood the whole loldrg or lolnin thing. All classes seem to fuck up about the same amount to me. Melee just have more chances to die and less buffer than the tank. For every attack a melee gets hit by they dodged 30. Ranged just tend to have less to dodge, but it is probably about the same ratio of fails.
This. I remember my WoW days before this game came out. We had some excellent melee players, but our rogues and fury warriors hands down died more than anyone else. You're just subjected to more stuff with less time to react while being squishy at the same time when you're a melee damager.I've never seen a ninja that doesn't use ninjutsu. I've never understood the whole loldrg or lolnin thing. All classes seem to fuck up about the same amount to me. Melee just have more chances to die and less buffer than the tank. For every attack a melee gets hit by they dodged 30. Ranged just tend to have less to dodge, but it is probably about the same ratio of fails.


 
			
			
				Ryans is on point about this. But also just wanted to say... this thread has a lot of pretty salty people, lol.I've never seen a ninja that doesn't use ninjutsu. I've never understood the whole loldrg or lolnin thing. All classes seem to fuck up about the same amount to me. Melee just have more chances to die and less buffer than the tank. For every attack a melee gets hit by they dodged 30. Ranged just tend to have less to dodge, but it is probably about the same ratio of fails.
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