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  1. #1
    Player
    LandricFrey's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Landric Frey
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Two ways to fix this:
    1) Greater rewards for players to repeat older dungeons
    2) Expand the party size to either 5 or 6 members so that its 3-4 dps per 1 tank and healer.

    I would much rather go with #2 for 3.0 and beyond because all #1 does is make people who are already tired of those dungeons, run them even more. Which is one of the reasons this community is one of the worst out there. People are miserable, they've done it hundreds of times, and now to progress you're making them do it more?

    My message to SE: Ease up a bit on the grinding ok? I know its not nearly as bad as it was "back in the day" but making things a little quicker to obtain through newer content wont drive away your playerbase.

    My message to the players: If your so miserable playing the game, trying to get RNG to go your way, take a break. I'm tired of people raging over every little thing. The other day in WoD someone raged like crazy during a boss fight, screaming at us to "just die" and the fight wasn't even over yet, and we didn't even wipe!
    (0)
    Last edited by LandricFrey; 02-14-2015 at 03:57 AM.