I totally agree with this post, even though DPS need commendation and I give it to them as they are often underestimated and not often considered to their true value, in my opinion.You gotta realize, most players do level DPS only, forever and ever. This is like thousand times worse in NA servers, where majority of players abuse any new tanks or healer, forcing them to either quit the game, stop doing any dungeons or end up leveling another DPS jobs which further makes things worse. Next time you go to dungeons, make sure to say good things about your tank and healer, assuming they deserve it, and give them your recommendation.
Mei
Personally a warrior 'main', soldiery is useless to me right now because I'm on the novus stage and all my other classes are i110+. I'd like more gil but I'm in no real rush to get it and to me, the possible rng on time spent is NOT worth 7500 gil. Maybe other tanks crave those soldiery tomes but I would rather see fulfilling 'adventurer in need' be turned into a real avenue of money making. I can use the soldiery tomes to exchange for items to sell but it's too economy and demand influenced for me to make it a real 'job'. Not in the chore definition mind you, I meant it as an adventurer taking up a on a job the game provides. Like a mercenary.
I get that they don't want to make the gil reward too high and the other avenues that people use for making money like crafting, mining, logging, fishing, spirit bonding are technically just gil changing hands. What about being an 'adventurer in need' though? Would people be up for a player paid bounty system enforced by the system? Players paying the roulette to entice tanks to join the queue? It still creates the same problem of tanks wanting to speed run the dungeons and if they add a review and revoke system, players paying the roulette can grieve tanks with charge backs. Plus new players shouldn't exactly be required to pay up just to level up their first couple classes.
Then again, what if SE is willing to pay for the players? They can separate players seeking the sold bonus and players seeking the gil reward by making the gil bonus incremental. Keep the current rewards the same but if they go in again for repeats on the same day, the adventurer in need bonus increases until it caps and resets on the daily reset. Like, 7500 gil first time entry of the day, 15k second time, 30k third time then it caps there. But this would actually intensify the speed run tank problem even if it eases up queues. I don't actually have any idea on how to 'fix' that atm but I don't believe treating tanks like a 2nd class citizen (like the lowering tank loot drop rate by a significant amount like some people would suggest) would help. If anything I haven't gone into low level roulette as a lvl 50 tank for the rewards in months because of how unrewarding it is.
Main issue really is the roulette bonus, i cap soldiery in 1 day virtually just via pvp i have no reason to touch roulette
They should add Allied seals as a reward. That would probably work, depending on how much they offered.
On the topic of speedrunning in low level dungeons, perhaps a viable solution would be to add a "full clear" bonus? Extras tomestones or experience points if you slay every monster and open every chest before facing the final boss... This would discourage folks from skipping enemies and give new players a greater opportunity to explore the entire dungeon.
I feel making low level play/roulettes more attractive would be the best way to go. Adding one of a kind drops/gear to low dfs, adding HQ crafting drops, up'ing the tome pay for goals such as " No deaths, Clear all rooms and say Q for 5 low dfs with set rewards with a differant/daily unknow reward would spice things up. Anything to make people wanna do low lv Dfs. (and stop only hunting...lol)
Last edited by FranSeara; 02-13-2015 at 11:55 PM.
Is that what constitutes as speed running? I thought it's tanks pulling multi packs regardless of what the healer had in mind? There are dungeons that have mobs that are out of the regular path way. If I pull mobs pack by pack but not pull mobs that are optional it's considered speed running?On the topic of speedrunning in low level dungeons, perhaps a viable solution would be to add a "full clear" bonus? Extras tomestones or experience points if you slay every monster and open every chest before facing the final boss... This would discourage folks from skipping enemies and give new players a greater opportunity to explore the entire dungeon.
A fix for this would be to increase the reward for job in need everytime it checks state.
increasing 1x everytime the same role is in need for a roulette.
People leveling an alt maybe say oo at 3x reward I'm going to do this as my 50 because I get a great reward.
Expert Roulettes now takes me 30 or more minutes in queue as DPS, issue not only being about being a dps but more people are focused on doing hunts and getting their carbontwine then actually running dungeons now it seems.
I really feel for those just starting out in this game
I main Paladin, and got both WHM and SCH to 50 with zenith relics specifically so I could help others. My only DPS class at 50 is Summoner, which is practically a freebie when you level Scholar. I think you are right though, very many more people play dps exclusively vs people who play tank or healer combined. I'm probably atypical in that no amount of stupid or rude behavior in a dungeon will make me quit being a tank or healer though, it's how I enjoy playing. But, I have heard a lot of tanks and healers who feel the way you describe. My wife exclusively plays a healer, and if she did not have me as a tank and some good dps friends she'd probably never venture into a dungeon as a healer again because of the stress put on her by the attitudes of many other players (tank and dps alike).You gotta realize, most players do level DPS only, forever and ever. This is like thousand times worse in NA servers, where majority of players abuse any new tanks or healer, forcing them to either quit the game, stop doing any dungeons or end up leveling another DPS jobs which further makes things worse. Next time you go to dungeons, make sure to say good things about your tank and healer, assuming they deserve it, and give them your recommendation.
Players who feel as my wife does are the players who stop using duty finder, start playing exclusively solo content, or become alienated from the game and leave. In a way, we get the community we deserve. The way people are in Duty Finder and other content is sometimes really offensive, if people don't speak up or push back against that behavior it can become the norm, which ultimately alienates other parts of the community and new players. That's potentially a self inflicted wound on the community and a downward spiral for the population numbers.
I think you are right about saying good things and I'll go further by saying that communication, civility, pleasantries and taking it easy would greatly enhance the game experience for many. As you say so, that is assuming that such things are deserved/reciprocated. Though even when faced with rude, stupid or abusive behavior, it costs nothing to remain civil - something everyone needs to remember.
Why is the satisfaction of helping others insufficient reward? Don't get me wrong, I know that more material rewards will attract more players to given content. But even so, why is it that so few people see the value of the satisfaction gained from helping others?Personally a warrior 'main', soldiery is useless to me right now because I'm on the novus stage and all my other classes are i110+. I'd like more gil but I'm in no real rush to get it and to me, the possible rng on time spent is NOT worth 7500 gil. Maybe other tanks crave those soldiery tomes but I would rather see fulfilling 'adventurer in need' be turned into a real avenue of money making. I can use the soldiery tomes to exchange for items to sell but it's too economy and demand influenced for me to make it a real 'job'. Not in the chore definition mind you, I meant it as an adventurer taking up a on a job the game provides. Like a mercenary.
**snip**
If anything I haven't gone into low level roulette as a lvl 50 tank for the rewards in months because of how unrewarding it is.
Last edited by Kosmos992k; 02-14-2015 at 03:19 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.