Quote Originally Posted by Kosmos992k View Post
Why is the satisfaction of helping others insufficient reward? Don't get me wrong, I know that more material rewards will attract more players to given content. But even so, why is it that so few people see the value of the satisfaction gained from helping others?
Everyone has their reasons. My reason is because it's boring. I don't play this game to be bored. I can think of a thousand better ways to spend my time than to voluntarily go back to dungeons that I outgrew back during story quest progression. Don't get me wrong, I love teaching people things but I'd rather go into T9 with a completely fresh group and teach them the mechanics than run low level dungeons more often than I have to. I only go back to those dungeons when I'm required to either by a need for tomes, for progression (i.e. relic quests), or when FC mates/friends ask for someone to go with them. When I do end up queueing, it's as a tank or healer; that's more because I don't want to contribute to the already-atrocious DPS queues more than anything. I honestly can't think of a single person that I know that jumps into the low level roulette queue more than once a day for the tomes.