

 
			
			
				Because you can't, well you can but you get no tomes after the first one. If I got 100 tomes for every low level roulette I would do it a few times a day if not more. Working on my animus books and I need 500 for each.



 
			
			
				But you get the "role in need" bonus everytime you enter the roulette.
Main issue really is the roulette bonus, i cap soldiery in 1 day virtually just via pvp i have no reason to touch roulette



 
			
			
				They should add Allied seals as a reward. That would probably work, depending on how much they offered.


 
			
			
				On the topic of speedrunning in low level dungeons, perhaps a viable solution would be to add a "full clear" bonus? Extras tomestones or experience points if you slay every monster and open every chest before facing the final boss... This would discourage folks from skipping enemies and give new players a greater opportunity to explore the entire dungeon.



 
			
			
				Is that what constitutes as speed running? I thought it's tanks pulling multi packs regardless of what the healer had in mind? There are dungeons that have mobs that are out of the regular path way. If I pull mobs pack by pack but not pull mobs that are optional it's considered speed running?On the topic of speedrunning in low level dungeons, perhaps a viable solution would be to add a "full clear" bonus? Extras tomestones or experience points if you slay every monster and open every chest before facing the final boss... This would discourage folks from skipping enemies and give new players a greater opportunity to explore the entire dungeon.
I feel making low level play/roulettes more attractive would be the best way to go. Adding one of a kind drops/gear to low dfs, adding HQ crafting drops, up'ing the tome pay for goals such as " No deaths, Clear all rooms and say Q for 5 low dfs with set rewards with a differant/daily unknow reward would spice things up. Anything to make people wanna do low lv Dfs. (and stop only hunting...lol)
Last edited by FranSeara; 02-13-2015 at 11:55 PM.
A fix for this would be to increase the reward for job in need everytime it checks state.
increasing 1x everytime the same role is in need for a roulette.
People leveling an alt maybe say oo at 3x reward I'm going to do this as my 50 because I get a great reward.


 
			
			
				Expert Roulettes now takes me 30 or more minutes in queue as DPS, issue not only being about being a dps but more people are focused on doing hunts and getting their carbontwine then actually running dungeons now it seems.
I really feel for those just starting out in this game

 
			
			
				Not sure if this was mentioned earlier but from my personal experiences and opinion, LL Roulette is generally a monotonous, dull experience.
A LL Roulette dungeon, is still slower, then any lv50 dungeons. On top of the level sync where you may lose 90% of your abilities. Not very fun for anyone who has been
lv50 for months and months to just sit there spamming 2-3 abilities.
I know personally, I don't bother with them due to the sheer boredom of doing a lv17dungeon as a whitemage. Even with helping on dps, it's still very boring for something that could take me 40-45min on a full clear. Even if they were to up the LL Roulette bonuses or adventurer in need bonuses, it would have to have a very significant incentive to do.
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			 Originally Posted by Ashkendor
 Originally Posted by Ashkendor
					
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