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  1. #1
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Some ideas I have for Ifrit

    - stun should be like gap closer like how shoulder tackle works
    - Increase aoe attack range and probably some damage
    - radiant shield should have more utility, let us use it on tank or replace it for something else
    (1)

  2. #2
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sunako View Post
    Some ideas I have for Ifrit

    - stun should be like gap closer like how shoulder tackle works
    - Increase aoe attack range and probably some damage
    - radiant shield should have more utility, let us use it on tank or replace it for something else
    Heres the thing, Ifrit is already better in any fight that dosent have frequent boss movement/target switching.

    With the Ruin changes we really dont starve for mana like we used to. If we give him these buffs, its the same problem with one summon being better then the other (and this would make him MUCH better. The Radiant Shield change alone would add a ton of damage)
    (0)

  3. #3
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sen_Terrechant View Post
    Heres the thing, Ifrit is already better in any fight that dosent have frequent boss movement/target switching.

    With the Ruin changes we really dont starve for mana like we used to. If we give him these buffs, its the same problem with one summon being better then the other (and this would make him MUCH better. The Radiant Shield change alone would add a ton of damage)
    I'm inclined to agree with this. I don't think anything needs to be adjusted in terms of one particular summon. Any changes need to be made to the job as a whole, not just a particular pet.
    (0)

  4. #4
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Sen_Terrechant View Post
    Heres the thing, Ifrit is already better in any fight that dosent have frequent boss movement/target switching.

    With the Ruin changes we really dont starve for mana like we used to. If we give him these buffs, its the same problem with one summon being better then the other (and this would make him MUCH better. The Radiant Shield change alone would add a ton of damage)
    The Radiant shield buff would be nice, but its not necessary. If anything Ifrit's Flaming crush is still in dire need of a hotfix, the ability needs its radius widen. As it stand Flaming crush can only hit one or two enemies at a time, because the radius is right under Ifrit and expands about where his target circle is.
    (0)