



I ran a DF yesterday with two SMNs in it and I didn't win the weekly lottery....
I agree with you, the SMN plateaus way before every other class, even BRD has a degree of managing party tp/mp/debuff with their own DPS.
The hardest thing about SMN is opener getting everything up in time with lag xD.
There should be more variation to the rotation where one favors a situation over another, and more synergy between pet and SMN skill set.
The Summoner needs more busrts abilities to get out of the plateau. I hope in the expansion Summoner get a bursts phase by transforming into the Primals by using their body as the vessel for the Egis. The lore of the Summoner is the longer a Summoner horn is the more knowledge, power and aether a Summoner has. Since the Summoner horn is longer in 3.0 we can absorb more Aether meaning summons should have more abilities and be more powerful because we can draw more upon the essence of the Primal and have better control in manipulating the Primal Essence.

So basically SMNs hit puberty in the expansion. The horn gets bigger, we start getting hair in funny places.The Summoner needs more busrts abilities to get out of the plateau. I hope in the expansion Summoner get a bursts phase by transforming into the Primals by using their body as the vessel for the Egis. The lore of the Summoner is the longer a Summoner horn is the more knowledge, power and aether a Summoner has. Since the Summoner horn is longer in 3.0 we can absorb more Aether meaning summons should have more abilities and be more powerful because we can draw more upon the essence of the Primal and have better control in manipulating the Primal Essence.
I agree with the above posters about the summon just "taking over." Of course the entire class would have to be reworked to make this happen.



No thanks, I don't want to be a primal. I would rather Shiva, Ramuh, and Levi just be temporary pets with a timer like WoW's Infernal.
That’s a pretty interesting idea. Would the original pets have temporary forms also?
Completely disagree to suggestions of wearing a summon like a suit of armour - people need to stop imagining this, it wont work and it does not fit the theme for the summoner at all.
I do agree with Dyvid - While I wouldn't usually look at outside influences for the FF series summoner the timed Summon would fit quite nicely to how Summons in most FF games are single attack/temporary party members and allow/encourage quick switching between the Egis - obvious MP cost reductions would be a necessity depending on the timer of each pet, or maybe a firecaster style proc would work?
Honestly, summoner is fun and effective - sure i'd love more burst to be a little more viable in a wider range of fights but that doesn't mean the class needs a re-design, a few tweaks to recast timers for our heavy hitting abilities would balance and keep it fair. A firestarter/Cure2 style proc would work wonders on Summoners for either resetting X abilities recast or giving free cast of X Egi.
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