Results 1 to 10 of 139

Hybrid View

  1. #1
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    I'll start with Warrior, since it's my main.

    - Marauder Abilities -

    "Full Break" (Storm's Fury?): Combos off of Maim, refreshes the duration of Storm's Path and Storm's Eye debuffs, 280 potency.

    Throat Jab: Silences the target. 80 Potency. Recast: 40s

    - Marauder Traits -

    Distracting Wounds: Fracture decreases the enemy's Intellect by 10%. Distracting Wounds cannot be stacked with the Dragon Kick status.

    Enhanced Holmgang: Increases the duration of Holmgang's defensive buff to 20 seconds. Holmgang restores own HP. Cure Potency: 700. Cure potency scales with current attack power.

    - Warrior Abilities -

    War Cry: Delivers an attack with a potency of 150 to all nearby enemies. Ignores the damage penalty inflicted by Defiance. Can only be executed while Infuriated. All Wrath is lost when used. Additional Effect: Increases the damage dealt by allies by 10% for 10s. Recast: 60s

    Embrace the Beast: Increases damage dealt by 100%, converts 100% of physical damage dealt into HP, nullifies the damage penalty inflicted by Defiance. Can only be executed while Infuriated. All Wrath is lost when used. Unable to use weapon skills or abilities for 5s after effect ends. Duration: 30s; Recast: 180s

    - Gladiator Abilities -

    Shock: Deals magical damage with a potency of 80 to all nearby enemies. Combo Action: Riot Blade. Combo Potency: 120. Combo Bonus: Increased Enmity.

    Climhazzard: Delivers an attack with a potency of 175. Additional Effect: Sword Oath increases potency to 350. Recast: 30s

    - Gladiator Traits -

    Spiked Bulwark: Bulwark delivers an attack with a potency of 25 every time you block an attack. Potency increases with block strength.

    Enhanced Shield Swipe: Shield Swipe may be cast off the global cooldown. Potency increases with block strength.

    - Paladin Abilities -

    Thunder Slash: Deals lightning damage with a potency of 100. Your next spell is cast immediate and its healing potency is quadrupled. Recast: 60s.

    Crusade: Rushes target, maximizing enmity in target and delivering an attack with a potency of 100. Must be more than 10 yalms away from target to execute. Additional Effect: Refreshes the duration of Cover and increases its max range by 20 yalms. Recast: 30s
    (0)
    Last edited by MiniPrinny; 04-10-2015 at 08:42 AM.

  2. #2
    Player
    Cariborne's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    124
    Character
    Cariborne Aasami
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by MiniPrinny View Post
    - Paladin Abilities -
    Thunder Slash: Deals lightning damage with a potency of 100. Your next spell is cast immediate and its healing potency is quadrupled. Recast: 60s.
    I really like this idea, gives you a quick Stoneskin or a nice Cure to help you up. Good for solo'ing and group play. Maybe up the damage a bit because it's on a 60s CD, but for the overall ability I really like this idea.
    (0)

  3. 04-10-2015 09:37 PM

  4. #4
    Player
    Cenebi's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Cenebi Zahak
    World
    Ultros
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MiniPrinny View Post
    I'll start with Warrior, since it's my main.

    Enhanced Holmgang: Increases the duration of Holmgang's defensive buff to 20 seconds. Holmgang restores own HP. Cure Potency: 700. Cure potency scales with current attack power.
    I like this, but with a small change: The heal activates as the defensive buff wears off. Healing someone right as they enter Holmgang is pretty pointless, but being automatically healed at the end would make the ability far more useful in my opinion.
    (0)