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  1. #1
    Player
    Cariborne's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    124
    Character
    Cariborne Aasami
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SirTaint View Post
    A gap closer - yes please!
    I feel like a gap closure isn't quite needed in FF14 right now. I wouldn't mind seeing one tank get it, like the Warrior getting a Bull Rush type move and seeing how it feels after this expansion, but just him.

    I'd want the Paladin to get an extra AoE Move, and the Warrior to get an extra defensive move so we don't have them pigeon-holed into Main and Off tank as much in the expansion.
    (0)

  2. #2
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Cariborne View Post
    I feel like a gap closure isn't quite needed in FF14 right now. I wouldn't mind seeing one tank get it, like the Warrior getting a Bull Rush type move and seeing how it feels after this expansion, but just him.

    I'd want the Paladin to get an extra AoE Move, and the Warrior to get an extra defensive move so we don't have them pigeon-holed into Main and Off tank as much in the expansion.
    main reason for pld being mt is becuase literally all he has as ot is halone and fracture
    he runs out of tp with no swipe procs

    nothing to do with warrior being "inferior" or "squishier"
    war is only worse than pld when you try to play war like pld.
    war aint no 3 button dance
    (4)

  3. #3
    Player
    Blueskyy's Avatar
    Join Date
    Nov 2014
    Posts
    116
    Character
    Frozen Warrior
    World
    Unicorn
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Cariborne View Post
    I feel like a gap closure isn't quite needed in FF14 right now.
    For a tank, i agree you don't need a gap closure but a Melee dps especially monks, you are sooooo wrong about not needing it. Your 3 GS stacks depends on shoulder tackle most of the time.
    (0)

  4. #4
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Blueskyy View Post
    For a tank, i agree you don't need a gap closure but a Melee dps especially monks, you are sooooo wrong about not needing it. Your 3 GS stacks depends on shoulder tackle most of the time.

    Tanks need a Gap closer....Chasing around adds and then running back is a DPS killer. ex would be T13 phase 2 dragons, you can't OT near Bahamut so there is always a large Gap once the add is down. It could also be useful for opening combos instead of loltomalob or moving out of AoE.
    (1)

  5. #5
    Player
    Blueskyy's Avatar
    Join Date
    Nov 2014
    Posts
    116
    Character
    Frozen Warrior
    World
    Unicorn
    Main Class
    Scholar Lv 60
    Quote Originally Posted by SirTaint View Post
    Tanks need a Gap closer....Chasing around adds and then running back is a DPS killer. ex would be T13 phase 2 dragons, you can't OT near Bahamut so there is always a large Gap once the add is down. It could also be useful for opening combos instead of loltomalob or moving out of AoE.
    I think i have to rephrase my words. I think that it's ok for a tank to have gap closer but it's not as important as it is to a DPS, I'm replying to someone saying that gap closure is not needed in FFXIV.
    (1)

  6. #6
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    I did a WAR post which I thought was mega cool and no one liked :, ( - here's a PLD one!!!

    Weaponskill: Peace of Thaliak - potency 100. Combo Action: Riot Blade - Potency 265, adds a buff to player: "For 10 seconds, natural MP regeneration is increased by 300%"

    Spell: Wall. Cast time: 5 seconds. For every ally within 5y of the Paladin, they are granted a temporary shield. Shield potency of 400 based on STR, duration 15s, stacks with SS, Galvanize, MP cost: 800.

    Ability: Sword Art - Duration 20s, Cool-down 120s. An additional auto attack for 40 potency is added for each auto attack. For the duration of the skill, blocking is disabled and the Parry rate is increased by 50%

    Ability: Vigilance - Duration 10s, Cool-down 300s. If any physical attack is not blocked, it will be parried. If you are hit by any magical attacks, the damage is completely ignored.
    (1)

  7. #7
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by SirTaint View Post
    Tanks need a Gap closer....Chasing around adds and then running back is a DPS killer. ex would be T13 phase 2 dragons, you can't OT near Bahamut so there is always a large Gap once the add is down. It could also be useful for opening combos instead of loltomalob or moving out of AoE.
    Paladin should get a skill that pulls the target to the player. Warrior should get charge.
    (0)

  8. #8
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Domira View Post
    Paladin should get a skill that pulls the target to the player. Warrior should get charge.
    Reverse that. Warriors already have a chain to pull shit with and paladins have a shield

    (0)

  9. #9
    Player
    Feylie's Avatar
    Join Date
    Mar 2014
    Posts
    57
    Character
    Fey Ukita
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Cariborne View Post
    I feel like a gap closure isn't quite needed in FF14 right now. I wouldn't mind seeing one tank get it, like the Warrior getting a Bull Rush type move and seeing how it feels after this expansion, but just him.
    ....

    (3)
    Last edited by Feylie; 03-16-2015 at 07:15 AM.

  10. #10
    Player
    Zykor's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Vayha Aero
    World
    Sargatanas
    Main Class
    Sage Lv 90
    Quote Originally Posted by Feylie View Post
    ....

    i lol'd

    /10char
    (1)