Thanks, I have read through that thread and turned cache lod data, but I don't really want low detail models on objects. It seemed like this problem is only with AMD cards?
I don't know why it's resolved when so many are still having issues, guess I'm going Nvidia next
<cool FFXIV image here>
Yeah it's pretty much only AMD users who suffer from this issue. It has been a while since I read about it but last thing I remember was people giving up on getting a fix from SE and just hoping the magical "DX11 will fix it" solution would take care of it along with world hunger and disease.Thanks, I have read through that thread and turned cache lod data, but I don't really want low detail models on objects. It seemed like this problem is only with AMD cards?
I don't know why it's resolved when so many are still having issues, guess I'm going Nvidia next
Here's basically the difference you're looking at
Both off
Both on just at the edge of the range for the tree in the middle to use the low detail version.
Both on v2 moved the camera just enough so that it would use the normal tree.
Last edited by Tyrn; 02-13-2015 at 08:58 AM.
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