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  1. #1
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60

    Post PVP Res, and why it makes sense for healers to acquaint themselves with this ability

    I'm starting to wonder how many healers are aware of PVP res, or if it's just that some are being way too frugal re: using it. When you have two healers in close contact where it makes sense for them to save PVP res for each other, I get that. Being able to keep each other up with no weakness is a last line of defense vs. a that tries to take you both out (like melee LB one, stunlock the other). And you don't want to waste it on someone who's just going to charge into a crowd of 3 melee players again solo what baffles me in Slaughter is when I'm a caster and I get focused down by ranged enemies who even follow me well back into my party while no one tries to stop them. Boom I'm dead, I hear the raise sound, and (queue game show music for wrong answer given by a contestent) I revive to find I have Weakness. In games where the healers themselves aren't getting focused as heavily, especially Slaughter, and this is the first raise of the match.. what are they saving it for? When upgraded to first level, the recast becomes 240 seconds, or 4 minutes. If you use at 1 min mark for example you should have 2 more opportunities within a 10 min match. That's 6 of these Instant raises for a party of two healers. It restores 30 pct of HP/MP/TP at base level, doesn't cause weakness, and don't make you use your swiftcast.

    For healers who do make effective use of this ability, I know it's a judgement call when to use it vs save it. But if I happen to get ganked early on and I'm with the party vs off on my own, raising me with weakness does no one any favors. The other party got a kill, I came back but with even less survivability and damage dealing potential than before which makes me a liability worth an easy second kill until weakness wears off. The examples I'm thinking of where I was surprised PVP res wasn't used, were where we were at a location I could have returned to fairly quickly after reviving.

    In general, would you agree that when PVP Res is either on cooldown, or needs to be saved for a specific party member (like a designated LB'er in Secure), it usually makes sense to NOT raise the person with regular raise? I wonder if people do that just so they won't get yelled at for not raising someone, when much of the time that works againt the best interests of the party.
    (0)

  2. #2
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    tbh I really don't have any rhyme or reason when I use one over the other. typically i just, because of my pve reflexes, will use swiftcast raise first and then divine breath after
    (0)

  3. #3
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Not sure if you're a controller user like me, but what I did that helped in so many ways in finding the new PVP Instants intuitively was create a seperate crossbar 1 and 2 for PVE vs PVP. A PVP/PVE macro swaps the two out. So the PVP res button is located on my PVP spec bar, at the same place where the regular res button is on my PVE bar. And then regular res is elsewhere on the bar, but at least this way I go to the intuitive place first.
    (0)

  4. #4
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    In Slaughter, i usually use divine breath first and not only for the other healer. Swift-Raise happens almost never, because i using swiftcast for a divine aoe heal in shitty situations. And on the other hand, i only res melees when i am sure that they dont die again right after.
    (0)

  5. #5
    Player
    Miyu20's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Akiko Viridian
    World
    Jenova
    Main Class
    Arcanist Lv 90
    Could you please help us make one of these? I was unaware there is a PVE/PVP Macro one could make. Could you help me with the macro? Thank you ^__^
    I am relatively decent with macros so if you could help me with certain commands, that would be great!

    Quote Originally Posted by Buff_Archer View Post
    Not sure if you're a controller user like me, but what I did that helped in so many ways in finding the new PVP Instants intuitively was create a seperate crossbar 1 and 2 for PVE vs PVP. A PVP/PVE macro swaps the two out. So the PVP res button is located on my PVP spec bar, at the same place where the regular res button is on my PVE bar. And then regular res is elsewhere on the bar, but at least this way I go to the intuitive place first.
    (0)

  6. #6
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Miyu20 View Post
    Could you please help us make one of these? ...
    You need two unused and unshared cross/hot bars (for me, #7 and #8)

    copy your pve bar 1 to 7. Type

    /chotbar copy "Loadout Name" 1 "Loadout Name" 7

    that should have copied your 1 bar to bar 7.

    Macros are same thing.

    Create your PVP bar on bar 8

    PVE macro: /chotbar copy "Loadout Name" 7 "Loadout Name" 1
    PVP macro: /chotbar copy "Loadout Name" 8 "Loadout Name" 1

    clicking either macro will move bar8 or 7 to your 1

    controller crossbar is /chotbar

    keyboard is just /hotbar
    (0)

  7. #7
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Mine are similar, but store the PVE and PVP bars on the class (i.e. THM) and the PVP one copies the two PVP ones from THM to BLM, and the PVE one copies two different ones from THM to BLM. So having 2 swappable bars for PVP and PVE means taking up 4 on the class (but who uses class vs job anyway). Except ACN I have to use all 8 because of SMN and SCH!

    I'll post the code when I get home, should have a chance tonight.
    (0)

  8. #8
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Half the people in frontlines don't even know there are PvP abilities.
    (2)

  9. #9
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    I actually wasted a PVP res on this dumbass in Twin Adder yesterday, because instead of accepting the raise he decided to return back to the landing base. And then it was on cooldown and couldn't use it on another party member. I asked them why they wasted my PVP res and they said they weren't sure what type of res it was and didn't want to risk having weakness.

    Not that this will be a concern in the future. I've decided after this weekend I will never swap from DPS to healer for a pug team again because the types of players I've been running into these days don't deserve it.
    (0)

  10. #10
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Buff_Archer View Post
    because the types of players I've been running into these days don't deserve it.
    In PUG groups, I started off using pots and foods and going tryhard on each frontlines match. Swapping to healer when ever I was needed, trying to teach people how to play it, etc. I gave up maybe 20 matches in from the sheer futility of it all. After that, it's just poe/light/achievement farm while I occasionally tab to whatever movie I was watching.
    (0)