I'm starting to wonder how many healers are aware of PVP res, or if it's just that some are being way too frugal re: using it. When you have two healers in close contact where it makes sense for them to save PVP res for each other, I get that. Being able to keep each other up with no weakness is a last line of defense vs. a that tries to take you both out (like melee LB one, stunlock the other). And you don't want to waste it on someone who's just going to charge into a crowd of 3 melee players again solo what baffles me in Slaughter is when I'm a caster and I get focused down by ranged enemies who even follow me well back into my party while no one tries to stop them. Boom I'm dead, I hear the raise sound, and (queue game show music for wrong answer given by a contestent) I revive to find I have Weakness. In games where the healers themselves aren't getting focused as heavily, especially Slaughter, and this is the first raise of the match.. what are they saving it for? When upgraded to first level, the recast becomes 240 seconds, or 4 minutes. If you use at 1 min mark for example you should have 2 more opportunities within a 10 min match. That's 6 of these Instant raises for a party of two healers. It restores 30 pct of HP/MP/TP at base level, doesn't cause weakness, and don't make you use your swiftcast.
For healers who do make effective use of this ability, I know it's a judgement call when to use it vs save it. But if I happen to get ganked early on and I'm with the party vs off on my own, raising me with weakness does no one any favors. The other party got a kill, I came back but with even less survivability and damage dealing potential than before which makes me a liability worth an easy second kill until weakness wears off. The examples I'm thinking of where I was surprised PVP res wasn't used, were where we were at a location I could have returned to fairly quickly after reviving.
In general, would you agree that when PVP Res is either on cooldown, or needs to be saved for a specific party member (like a designated LB'er in Secure), it usually makes sense to NOT raise the person with regular raise? I wonder if people do that just so they won't get yelled at for not raising someone, when much of the time that works againt the best interests of the party.