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  1. #1
    Player
    Clarkamite's Avatar
    Join Date
    Dec 2013
    Posts
    217
    Character
    Firelord Azula
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Another thing I should touch on is where else do they put the rewards? Sure they can put them in things like WoD and other dungeons and things of that nature but then it becomes a game of RNG and somehow I feel like people are going to cry about that too. At least with hunts, people who spend the time can eventually grind out a twine or a coat or two. Or 7. Hell they can grind until they have nothing left to grind. You put that on a weekly lockout and people will start crying, "Why can't I just upgrade as much as I want?! People in FCOB can get two a week!!!"
    (0)

  2. #2
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Clarkamite View Post
    And at what point do you decide enough waiting has passed? When YOU get there? What about the people who are still coming after you?
    How many people actually rage about EP's if they manage to tag it and get full credit? Some food for thought.
    (0)

  3. #3
    Player
    fixitfelix's Avatar
    Join Date
    Mar 2014
    Posts
    24
    Character
    Fix'it Felix
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    SE seems very intent on keeping hunts, if they do I would suggest they should reduce the seals you get per A ranked hunt back to 20, but make it spawn randomly within the hour in each zone, while one is dying, 1-3 are going to be up. This would force the zerg to break up into smaller units helping out the PS3 players a little bit hopefully. Increase the HP of the A ranks further and reduce the reqs to get credit to be much MUCH lower. The S can remain how they are but make them randomly spawn daily with maybe a 2-3 hour rest much like an A but it can spawn anytime after the 2-3 hour period and force at the 24 hour period.

    Allied seals shouldn't be the only currency used to purchase endgame gear as they are. Poetics would be best as a way to limit the amount of twine per week. Make it cost one or two Rowena tokens or so along with 1000 allied seals. Hunts need a handicap put on individuals so that through out the week the same people are not just monopolizing it.
    (0)
    Last edited by fixitfelix; 02-13-2015 at 08:33 PM.
    BAD-Anon,

    One game at a time...

  4. #4
    Player
    Jodou's Avatar
    Join Date
    Aug 2013
    Posts
    143
    Character
    Wilde Kat
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by Elusana_Celah View Post
    People who spend all day networking and trying to keep ahead of others will outshine those who just wait for someone to say a hunt is ready and they teleport over to it. Technically the people who are working harder get more hunts... the more connected you are the more hunts you get as well.
    To my point, the more people rewarded for their efforts, the broader the network. I've seen hunters simply give up in disgust because they weren't able to make it in time thanks to people griefing. Less hunters, less call-outs.
    (1)

  5. #5
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Elusana_Celah View Post
    I somehow think that the hunt drama involving all the rage and negativity doesn't happen on JA servers, therefore SE doesn't see a huge issue with them.
    I've (almost) never seen any rage or negativity about it on Coeurl, either. People who find hunt marks generally wait long enough for a bunch of people to arrive. If someone arrives late, they might express disappointment, but none of this rage and blame we see in the forums. The only time I did see somebody start angrily berating another player about what he decided to call an "early pull" (despite the huge crowd of other players who had all managed to get there in plenty of time), the rest of the players around were only mad at the obnoxious guy doing the complaining.

    As far as I can see, the only thing that legitimately qualifies as an "early pull" is if somebody pulls the mark before there are enough players there to kill it. If that happens, they're going to die anyway, so the game takes care of punishing them for it. I once pulled a hunt mark earlier than intended (an accidental face pull when I misjudged his aggro range), but enough people had gathered for the fight that ensued to be successful, so that was considered good enough. A few people missed it, including a couple of my own party members, but the overall attitude was just "Oh well, shit happens. Where's the next one?"

    It's just not something worth raging about if you miss a hunt. There are plenty of others. (Which is the main reason I don't like any of the suggestions in this thread that want to limit the availability of hunts in various ways. If there wasn't always another one to go do, then people might indeed start caring when they missed one, and even the servers which are quite civil about it now might start seeing the kind of rage the OP demonstrates.)
    (0)

  6. #6
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    632
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Hunting is quite toxic on Moogle right now, though it has died down a bit, there was a lot of naming and shaming going on, whoever pulled had their name shouted and plastered in all my hunting linkshells and I had to tell people that doing it on my one was not allowed (I own one of my hunting LS's) Its still bad, even when its called, you are very likely not to make it, people have gotten really impatient lately due to the increase in rewards. The hunt isn't going anywhere so where's the fire? The only time this happened before was when 2 hunts where found at one time and people rush killed one to get to the other.

    My solution was just to stop hunting for a while so I can avoid all of this, yeah I miss out on getting a few things but I don't mind, hunts are constantly active and the rewards are always there, I can take my time.
    (0)

  7. #7
    Player
    DoubleD's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    101
    Character
    Double Dee
    World
    Typhon
    Main Class
    Archer Lv 60
    Hunts are fine as they are.
    The feeling entitlement of "I deserve all the seals from every single hunt that spawns in every zone while I'm active" needs to go to.

    If you or someone shouts it, expect someone to early pull it.
    If someone notifies the linkshell about it, expect someone in the linkshell or a person following the horde to early pull it.
    If the linkshell finds it and you're not in it, expect to not hear someone actually shout until it's too late.
    If two A's are found simultaneously, expect one to be dead.
    If an S is found while you're battling an A, expect the S to be dead.
    If you find it, do whatever you want with it.

    If you're not in that zone when the A or S monster spawns, any seals you do get should be considered a bonus.

    I'm sick and tired of all the people whining about not getting their seals.
    (2)

  8. #8
    Player
    Jodou's Avatar
    Join Date
    Aug 2013
    Posts
    143
    Character
    Wilde Kat
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by DoubleD View Post
    I'm sick and tired of all the people whining about not getting their seals.
    There seems to be some issues with reading comprehension in this thread: this is not about the rewards, it's about the griefing that goes on because players know they can get away with it. They will have a laugh at the expense of other hunters and create drama in shout because there is no downside to pulling on arrival. The difficulty of hunts are non-existent so I'm asking for a beefier fight, one worthy of being called an NM.
    (0)

  9. #9
    Player
    DoubleD's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    101
    Character
    Double Dee
    World
    Typhon
    Main Class
    Archer Lv 60
    Quote Originally Posted by Jodou View Post
    There seems to be some issues with reading comprehension in this thread: this is not about the rewards, it's about the griefing that goes on because players know they can get away with it. They will have a laugh at the expense of other hunters and create drama in shout because there is no downside to pulling on arrival. The difficulty of hunts are non-existent so I'm asking for a beefier fight, one worthy of being called an NM.
    Which, the main issue is stemmed by people complaining about not getting their seals.
    (0)

  10. #10
    Player
    themlw's Avatar
    Join Date
    Nov 2014
    Posts
    16
    Character
    Eileen Levr
    World
    Odin
    Main Class
    Thaumaturge Lv 65
    I'm getting sick of hunts too. I can't count how many a times when I run after a hunt the second I hear about it just to find it dead already. It's really annoying and i've given hope of ever participating in hunt without being disappointed.

    So I've refrained form doing hunts all together.

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