Quote Originally Posted by Kosmos992k View Post
As it happens, I believe that you are wrong, the use of level sync in the pre-50 dungeons clearly demonstrates the intent to maintain the difficulty of content despite the gear ladder. SE has been extremely tardy in applying ilvl sync to the 50+ dungeons, and that has created an issue where highly geared players can, as you point out, ignore mechanics. That is the result of SE not yet applying the same balance to the 50+ dungeons as they did to the pre-50 dungeons.
People clear Amdapor Keep and Wanderer's Palace, two iLvL synced dungeons in around 10-12 minutes, their difficulty is non existent. The main goal of the iLvL sync is to tone down speed running, not remove it.

For someone who is against other people telling you how to play, your stance on the subject isquite hypocritical.