you still never answered if you were against all the other examples I gave previously Kosmos. From your posts, I can only assume you want everyone to play the game exactly as each encounter was designed with no allowance for various strategies. That's what I mean, finding new ways to run things. From the way you type, you want all content level synced, all ways to push phases and run different strategies removed, and there should only be one way to do all content. Is that true? Is that your point?