Someone needs to make one of those funny 'How To [job]" flow charts for WHM.

Is there a mob? Y --> Does anyone need heals? N --> Does the tank have Regen? Y ---> Cleric + Holy = JOHN F'ING MADDEN [ARROWSPAM]
Does the tank need heals? Y --> Okay fiiine ---> Mob dead yet? N --> [Redirect arrow back to...] Cleric + Holy = JOHN F'ING MADDEN [ARROWSPAM]
Everything dead yet? Y ---> Shroud dem Saints

In all seriousness, if no one is dying or constantly in a high discomfort zone (beaten within an inch of their life before getting a heal, consistently and unnecessarily) and you're not saying "Hay weight gaiz I need MPz" every 5 seconds....... Why NOT dps? I don't get the problem?
If you're a reliable healer, not giving people heart attacks when DPSing, and mp managing, then.....?

If there have been some problems in the past like mad dogging/tunnel vision DPSing or using too much MP and unable to heal when necessary, then I can understand - but if that's not the case, then..... ??? o_O They don't want to complete dungeons faster (in terms of efficiency to move on to the next activity, not speed running)? Or is their stance just a single/narrow minded, "you're a healer and healers don't DPS"?