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  1. #29
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by kyuven View Post
    . EQ1, one of the first MMOs, had a system where certain gear was more valuable in some situations than others. Namely, everyone who raided had to carry around resist gear. And let me tell you, EQ1 had a lot of item slots (2 bracers, 2 rings, 2 earrings, a hat, a mask, cape, body, legs, feet, hands, primary, secondary, ranged, neck, waist, and shoulders at launch. they added more later) so this meant hauling around resist gear for all or most of those slots. Oh, and there were about 6 resists, so oftentimes we had to have 6 different types of gear. And this is before factoring in things like items that had to be clicked for effects, debuff prevention items, potions, food, and water (you would lose stats if you didn't have food and water regularly. And it also gave stats later in the game's life.)
    Curious as to when you played EQ1? I played for a good 7 years or more. I was in a couple of raiding guilds. Never once had resist gear. With the resist stats on gear + AAs+ buffs + the veteran buff I never needed resist gear. EQ did have a lot of slots though. Good and bad I suppose. I do miss a lot of things from that game.
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    Last edited by Deathscythe343; 02-12-2015 at 12:31 PM.