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  1. #1
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Zumi View Post
    Stuff like Increases Jump damage unbalances the game. Probably why they took a lot of those stats like that out. Could possibly making something BiS past its time, or pretty much make it your only option. Say if it was on a relic for example. Some people don't want to grind relics but the Increases Jump damage makes it BiS and people will then feel they must get this one weapon over everything else.
    Some people don't want to grind coil but the increased ilvl makes it BiS and people will then feel they must get this one weapon over everything else.

    See what I did there? They already do this it is just boring as hell the way they do it. Give the items a bit of mystery and intrigue. "The new dungeon has an item with increased jump damage. I wonder if that is something I should try to get over this drop I got with pure strength on it." It makes no numerical difference as each point of strength increases damage by a certain percentage and they could calculate how much damage jump would need to be increased in order to perform relatively on par with an equally valued item.

    It is more work for the developers but it makes for a more interesting and in depth game.
    (2)
    Last edited by Ryans; 02-12-2015 at 07:53 AM.