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  1. #1
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Zumi View Post
    Some people don't want to grind relics but the Increases Jump damage makes it BiS and people will then feel they must get this one weapon over everything else.
    Bis already exists in the game and if you offer someone the chance to get a bis through raiding (when they were not able to), I doubt they'd pass it up. So I don't really see how this is a problem. I dont think OP is asking these skill mods to be specifically attached to relics.

    Personally I wouldn't mind seeing these in some kind of non gear character enhancement form like merits/talents. There will be bis setups for that too, no doubt, but I think if the game has more hard yet worth while non-raid content and it allows having multiple setups for one class, it shouldn't be an issue. Let people use cookie cutter bis max output setups for raids and trials, then they can use the other ones for solo and exploration. I mean, I'd have no qualms going as sam/war or whatever /sub my group needs for serious group content but I really loved trekking around and doing my own stuff as sam/dancer for the healing and utility.
    (3)

  2. #2
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    I think a few different kinds of sub stats would be nice, to allow more variation between items of the same level. Including some stats that don't just make you deal more damage....

    Ideas that come to mind; 'Stamina' - increases your base TP, and/or increases the natural TP recovery rate.

    Constitution - reduces physical damage taken, increases your natural HP recovery rate, and reduces the duration of status ailments

    Wisdom - reduces magical damage taken, and increases MP natural recovery rate (Or reduces the MP cost of spells instead, as that would probably work better with how BLM's work)

    A stat that slightly extends the duration of Cooldowns and/or reduces their recast timers. (Can't think of an appropriate name though!)
    (1)