Regain, regen, refresh, physical damage taken -%, magic damage taken -%, all on very small values.

These wont change the mechanics or be game breaking, it would just be a nice addition to gear, you know, to have something to look forward instead of just a higher ilvl, give us a reason to work on higher level gear, i don't even cap my tomes since the last 3 patches, it's always the same...

I would like additional effects on weapons, like, poison, slow, elemental damage (even if it's not really elemental), drain, aspir... but this would take a bigger rework, so not happening.