Quote Originally Posted by Zumi View Post
Some people don't want to grind relics but the Increases Jump damage makes it BiS and people will then feel they must get this one weapon over everything else.
Bis already exists in the game and if you offer someone the chance to get a bis through raiding (when they were not able to), I doubt they'd pass it up. So I don't really see how this is a problem. I dont think OP is asking these skill mods to be specifically attached to relics.

Personally I wouldn't mind seeing these in some kind of non gear character enhancement form like merits/talents. There will be bis setups for that too, no doubt, but I think if the game has more hard yet worth while non-raid content and it allows having multiple setups for one class, it shouldn't be an issue. Let people use cookie cutter bis max output setups for raids and trials, then they can use the other ones for solo and exploration. I mean, I'd have no qualms going as sam/war or whatever /sub my group needs for serious group content but I really loved trekking around and doing my own stuff as sam/dancer for the healing and utility.