Quote Originally Posted by Lemuria View Post
The problem comes with the mobs reaching the edge of the Fate zone. At this point they instantly retract and aggro is lost. Further to the 20s timer for players, it should apply to mobs in Fates as well.

At any rate, having to resync is still a mighty big pain in the backside since it kills all buffs and stances. It would be a massive benefit to have some leeway in any case.
The problem with that is you'll be messing with how mobs are leashed now. I don't think that's really a problem because in fates like The Eyes That Have It they intend for it to be difficult. I do agree that some sort of warning when you're gonna be desynched due to going out of bounds would be really great, but they shouldn't mess with how mobs reset.