I don't know about raids, but I do know they already removed CDs for job swapping within sanctuaries.



This has been asked several times before, was asked in one of the live letters and did get a response that they're looking into it to be sure first that there's nothing exploitable about allowing it and whether it's feasible to do it. I don't remember exactly where so no link but that's all they said.



Yeah I support this. SMN's Enkindle and WHM's Benediction took 6 minutes to cooldown and what if "oh shit" moment happen when this skill still cooldown?![]()
or hallowed ground >.<
Im just happy that in fights like T5 usually the time passes for this cd till I should need it. But yea bene can be a pain... tries to save tank in T9 p4 at bf... wipes still... get lags in p1 next pull... meh![]()
>.> The derp is within you! JUST BELIEVE <.<
.................\o/\o/ YADDA \o/\o/....................
Want to join the Eorzean Derp? Use recruitment code M482YUK on Mogstation for a free Friendship Circlet which gives bonus XP up to level 25 ^^

"Please look forward to it".
Some links about the topic:
http://forum.square-enix.com/ffxiv/t...=1#post2209957
http://www.youtube.com/watch?v=1w0Jx...lpage#t=3258.2

I support this. Nothing like someone going ld @ pull and then you have to wait 3 mins for cd's. It will chew up raid time like its going out of style if you are trying to learn a fight.
While I agree with this, I find it a little funny that everyone is talking about "Crazy long cooldowns that take FOREVER!!" when I've gotten used to 10 minute, 20 minute, 30 minute, and even 2 Hour cooldowns from various other MMOs, and I think the longest in this game is like 6 minutes.


Well, it did add up though those cool down. It eat up the food duration time too~


In the MMOs that had 10min-24 hr cool downs (Everquest comes to mind. Lay Hands / Harm Touch on PLD/SHD!) - it wasn't that pig of deal to start a pull in a raid without them because there were so many people involved. In FFXIV, if 30% of your DPS is going to be losing 10% of their DPS, its kind of a big deal in the tight DPS checks during progression, especially on hard enrage timers.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



