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  1. #11
    Player
    Highwilds's Avatar
    Join Date
    Nov 2012
    Posts
    259
    Character
    Drei Rael
    World
    Cerberus
    Main Class
    Fisher Lv 80
    The universal bonus points was in 1.0. Luckily Yoshida let it die with 2.0.
    (3)

  2. #12
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Naelle View Post
    Our black mage is currently 29 int 1 piety for the extra fire cast per rotation. Not 100% useless. :/
    So basically it's like 30 little materia slots on the job stone that accepts +1 stat point micro-materia. :3
    (2)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #13
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by MomomiMomi View Post
    But my VIT!
    Hey lol that's my lineeee

    But yea i assume or bonus points will get furthered scaled as we are getting another 10 levels in 3.0 = another 10 bonus points. That is IF they keep the system as it is in the expac.
    (0)

  4. #14
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    - Healers will sometimes go VIT to make up HP-thresholds in fights (Ours did when SCoB Savage came out, and also during T13 progression).
    - On that token, our BLM actually went VIT for a while during T13 to not be one-shotted on megaflares. Same for our DRG during T10 progression (Before M.Def fix).
    - Some WHM's will eventually make the swap between full MND to PIE.
    - BLM's also sometimes use the points to make up racial PIE difference.
    - Tanks constantly swap between VIT and STR to accommodate between Survival and more DPS.

    Just because you haven't found a use to it, doesn't mean others haven't. Removing options is never a good thing, and this allocated points allow you to swap stats at a moments notice. If you think that's useless you haven't really put thought into it.
    (13)

  5. #15
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    If you make the points universal, then aren't you encouraging people to play only one role to get the most out of their points? I wouldn't want all my points I put into WHM become trash the minute I swap to PLD nor would I want to stretch myself thin spreading points over multiple classes or having to respec said points every time.
    Agreed!

    In FFXI, I maxed STR, AGI, and DEX since I mainly played COR and NIN. When I'm needed to do a 3-hour links hell event as WHM, I have no bonus to MND.
    (0)

  6. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,826
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Useless for most classes save for in a few situations; a very helpful (now) easily adjusted modifier for others. Helps meet extra-fire rotation w/o SCH for BLM, using 1-4 (5?) Piety depending on race. Allows for tanks to prioritize damage vs. health. Can be useful for dps if they have no hybrid accessories in order to meet raid damage survival needs.
    (0)

  7. #17
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Naelle View Post
    Our black mage is currently 29 int 1 piety for the extra fire cast per rotation. Not 100% useless. :/
    is this a thing? if so i gotta try it on my blm
    (0)

  8. #18
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    They "accomplish" 2-3 little things from the point of view of a mmo player who has to efficiently burn through the grind in front of him, as explained by others, but, game design-wise, they're pointless since they can be reset at will.

    The devs didn't have any goal when they added this (or, more accurately, when they decided to keep it from v1), it's just because it's "rpg-like".
    (0)

  9. #19
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    How about instead of messing with the Attribute Bonus allotments we ask for upgrad-able PVE abilities & traits - a system similar to PVP abilities & traits.
    (0)

  10. #20
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    The only thing they need to consider is when 2 jobs branch out of one class. Currently it's only SCH/SMN. It's annoying to swap attributes all the time.

    If anything, they should make secondary stats more demanding. This way we can play around more or swap for different encounters. It then would be nice to have more places to get GC seals from (roulette f.e). Doing fates just to get seals is annoying if you'd swap a lot.
    (0)

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