Do we have to level Dark Knight, Astrologen, and Machinest from level 0 to 60 when they come out, or do they start off at level 50? If the latter, can you provide a source for this information?
Do we have to level Dark Knight, Astrologen, and Machinest from level 0 to 60 when they come out, or do they start off at level 50? If the latter, can you provide a source for this information?
I am somewhere in Nowhere, but nowhere in Somewhere.
0
Why on earth would they give you a free 50 levels on each class?
I'm just asking. I've heard mixed ideas for both sides.
I am somewhere in Nowhere, but nowhere in Somewhere.
Seeing as they aren't tied with any base class and you have to complete pre-expansion in its entirety prior , I could see it: Hero Jobs.
Though I think LVL30 would be more realistic, people could actually learn the job prior to using it end game.
Last edited by ZhycranaDranix; 02-09-2015 at 07:35 AM.
Because there is a different MMORPG that did this.
Except it was an MMORPG where you couldn't change class after character creation. So it was a special class/character that started at level 50 because reasons.
Stupid reasons, but reasons.
Not gonna happen in XIV, I'd bet.
Kindness, Curiosity, Steadfastness.
"It's okay if it takes a long time to realize some things, even important ones."
We don't know how they will handle the 'classless' new jobs. I expect we'll be hearing more in the coming weeks.
Personally I hope they start like any other class - start at 0. Yeah I know they aren't tied to other jobs, but I can only imagine the influx of people who have NO clue what they are doing flooding the endgame dungeons if they started at any higher level. Even if they started them at level 30, that means in less than a day people will have endgame new classes queuing up for the dungeons. Right now it takes a maximum of 3 - 4 days for casual players to reach max level. If you are a hardcore-player/have-no-life/no-job/no-girlfriend it'd take 1, maybe 2 days to get from 0 - 50. With the level cap increase I'll add maybe a day to all of the above.
Trust me, it won;t kill players to actually . . . oh I don't know . . . learn their frigging job by leveling it instead of being awarded "insta-win" levels and have no clue wtf they are doing in the dungeons. I have a joke macro that tosses "Hey, all, I just started playing FFXIV a few hours ago so bear with me while I learn how to do a dungeon" in party chat. It gets a lot of laughs and helps break the ice as I meet new players on PUG runs. But if they did what is being mentioned in this thread, it'd no longer be a joke - it'd be a nightmare for folks that actually want to make it through the dungeon at all O.o
Last edited by Faelandaea; 02-09-2015 at 02:19 PM.
http://faelandaea.com/technology/ - My computer specs - LOW END MACHINE!!! High end machine coming soon.
What? The hell do you consider casual?!? I must be leveling wrong because I'm nowhere near that fast.
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Well, me for starters. I am a casual player - full time job - full time college - a fiance - so I don't spend all day gaming, and still it takes that amount of time to level a job. The only time it took me longer to level a job was my first job, because I was one of those annoying assholes you ALL hate who actually watched cut-scenes and read dialogue to take in all the lore. So it took me almost a week to reach 50 on my first job. But that was just me being lazy and not pushing at all for levels, but rather just enjoying all the side quests and lore.
Just a note, though, you not being that fast in no ways says you are doing something wrong. It just says that you take your time and soak in more around you is all. My response was aimed at the people who are just focused on leveling and not really doing anything else but seeing about getting to max level.
Not from 0, but you should expect having to level it from 1.
Sorry couldn't resist...
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