Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 31

Hybrid View

  1. #1
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    No, 1.0 failed because it was unplayable. Between extreme lack of content, bland and recycled maps, a terrible UI, and lag that would kill a chess game, the game was doomed.

    Just a personal note, this whole thread is "first world problems".
    (1)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MageBlack View Post
    No, 1.0 failed because it was unplayable. Between extreme lack of content, bland and recycled maps, a terrible UI, and lag that would kill a chess game, the game was doomed.

    Just a personal note, this whole thread is "first world problems".
    And terribly optimized graphics. Have people forgot the infamous flowerpot?
    (0)

  3. #3
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Gilthas View Post
    One of the many reasons that 1.0 failed was because most PCs did indeed struggle with the graphics.
    well that was how many years ago? Five? PC specs change a lot. Listen I never played 1.0 but I did bump into a veeeery long thread here on the forums where 1.0 players listed what they miss from the old game. At least 60 pages could be filled with only the graphic comments. People really do miss it.
    (3)

  4. #4
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Balipu View Post
    well that was how many years ago? Five? PC specs change a lot.
    Yes, current mid range PC would most likely be able to handle the Crystal Tools Engine FFXIV 1.XX, but between it's launch and it's end in 2012 most PCs could barely run it at decent settings. Crystal Tools wasn't built with an MMO in mind, and the developers went all out on the visuals (flower pot with as many polygons as a player character model). I think even some 2015 mid range spec PCs would struggle to run 1.XX.

    This was one of the things that kept me from playing 1.0, I could barely push 8FPS at near lowest settings at native resolution (1360x768. At 720p it ran the same. Tried at the absolute lowest settings and resolution even though looked like utter garbage, still couldn't push more than 11).
    (1)
    Last edited by File2ish; 02-16-2015 at 09:39 AM.

  5. #5
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    I'd love to have the 1.0 models and textures back.
    (5)

  6. #6
    Player
    Nici's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    283
    Character
    Sarai Vanlaere
    World
    Cactuar
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Reokudo View Post
    I'd love to have the 1.0 models and textures back.
    Oh god Reo...please don't turn this into a "i would like this from 1.0" thread...
    (1)
    Quote Originally Posted by odie View Post
    I can't imagine anyone complaining more than the English forums.

  7. #7
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Nici View Post
    Oh god Reo...please don't turn this into a "i would like this from 1.0" thread...
    Hey, it's only the models and textures. Not asking for anything else! Of course, updating the texture maps and the mesh volume for everything that has since been made for 2.0+ is a given. I mean, wouldn't you want your character looking better? Snazzier? Imagine all the screenshot opportunities!
    (1)

  8. #8
    Player
    Nici's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    283
    Character
    Sarai Vanlaere
    World
    Cactuar
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Reokudo View Post
    Hey, it's only the models and textures. Not asking for anything else! Of course, updating the texture maps and the mesh volume for everything that has since been made for 2.0+ is a given. I mean, wouldn't you want your character looking better? Snazzier? Imagine all the screenshot opportunities!
    Weeeelllll....ok i did play 1.0 beta and i agree with you that the characters did looked pretty spiffy and i do miss my 1.0 miqo, and i will also agree the color palette could use more work, will SE ever get around to adjusting these things? *shrugs*, all we can do as players is give our feedback and suggestions, more people that will speak up on these concerns the better chance we will have a chance at these things being addressed, and as others have mentioned dx11 is coming in 3.0...hopefully we get more than what was shown at the last fanfest.
    (0)
    Quote Originally Posted by odie View Post
    I can't imagine anyone complaining more than the English forums.

  9. #9
    Player
    Shinji_Ryukishi's Avatar
    Join Date
    Nov 2014
    Posts
    22
    Character
    Shinji Ryukishi
    World
    Jenova
    Main Class
    Lancer Lv 51
    Totally with you on the belt idea.
    (0)

  10. #10
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    The game does look carboard-ish. A little kindergarten in appearance. I can't become embellished in it's atmosphere currently.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast