No, 1.0 failed because it was unplayable. Between extreme lack of content, bland and recycled maps, a terrible UI, and lag that would kill a chess game, the game was doomed.
Just a personal note, this whole thread is "first world problems".
No, 1.0 failed because it was unplayable. Between extreme lack of content, bland and recycled maps, a terrible UI, and lag that would kill a chess game, the game was doomed.
Just a personal note, this whole thread is "first world problems".
And terribly optimized graphics. Have people forgot the infamous flowerpot?
well that was how many years ago? Five? PC specs change a lot. Listen I never played 1.0 but I did bump into a veeeery long thread here on the forums where 1.0 players listed what they miss from the old game. At least 60 pages could be filled with only the graphic comments. People really do miss it.
Yes, current mid range PC would most likely be able to handle the Crystal Tools Engine FFXIV 1.XX, but between it's launch and it's end in 2012 most PCs could barely run it at decent settings. Crystal Tools wasn't built with an MMO in mind, and the developers went all out on the visuals (flower pot with as many polygons as a player character model). I think even some 2015 mid range spec PCs would struggle to run 1.XX.
This was one of the things that kept me from playing 1.0, I could barely push 8FPS at near lowest settings at native resolution (1360x768. At 720p it ran the same. Tried at the absolute lowest settings and resolution even though looked like utter garbage, still couldn't push more than 11).
Last edited by File2ish; 02-16-2015 at 09:39 AM.
I'd love to have the 1.0 models and textures back.
Hey, it's only the models and textures. Not asking for anything else! Of course, updating the texture maps and the mesh volume for everything that has since been made for 2.0+ is a given. I mean, wouldn't you want your character looking better? Snazzier? Imagine all the screenshot opportunities!
Weeeelllll....ok i did play 1.0 beta and i agree with you that the characters did looked pretty spiffy and i do miss my 1.0 miqo, and i will also agree the color palette could use more work, will SE ever get around to adjusting these things? *shrugs*, all we can do as players is give our feedback and suggestions, more people that will speak up on these concerns the better chance we will have a chance at these things being addressed, and as others have mentioned dx11 is coming in 3.0...hopefully we get more than what was shown at the last fanfest.Hey, it's only the models and textures. Not asking for anything else! Of course, updating the texture maps and the mesh volume for everything that has since been made for 2.0+ is a given. I mean, wouldn't you want your character looking better? Snazzier? Imagine all the screenshot opportunities!
Totally with you on the belt idea.
The game does look carboard-ish. A little kindergarten in appearance. I can't become embellished in it's atmosphere currently.
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