Quote Originally Posted by Raist View Post
We are already on the cusp of a lot of this older content becoming irrelevant to a growing sector of the player base. And there is so much potential for it to become even more irrelevant to a larger group of players once 3.0 hits. If they really want them to run this older content to help older players... the LAST thing they need to do is ramp up more restrictions on the content.
Exactly. There's a point at which additional soldiery/poetics simply won't tempt many players. Poetics are easy to cap in minimal time. The game practically grabs you and says HERE HAVE SOME SOLDIERY at every turn right now. I know I cap without realizing it several times a week and end up having to go buy soldiery mats and maps just so I'm not wasting it. I don't even really need these things (the mats are cheap as hell on the market board and I can grind out alex via FATEs while I spiritbond) but since I have it, I mayaswell spend the soldiery for something at least vaguely useful. A friend of mine frequently comes into my static's Mumble and asks if anyone needs any kind of soldiery mats because he has literally nothing else that he wants to do with the tomes.

I'm of the belief that making the content "more relevant" via stricter level syncs would simply make most players shrug and avoid it completely. We'd end up with Party Finder full of Zodiac grinders that would rather not end up in a dungeon with new people, no matter how big of a bonus they're getting. Time is more valuable than tomes, so we'd basically end up with Mythflox v2.0. Abandoned queues and newbies that can't even start their relic quests would become the norm; let's face it, nobody wants to run Amdapor Keep at i50-i70 unless they absolutely have to.