Results -9 to 0 of 196

Threaded View

  1. #11
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Aerowaffle View Post
    Doesn't really solve the problem for new players that don't want to go through such hoops just to experience the dungeon without being thrown into the back seat of the speedrun car.
    Rude or not, they're too late. After 3 dungeons, they'll find out that the dungeons are all the same car with a different paint job on them. Trash Mobs > Boss > Trash mobs > Boss > Trash mobs > Boss. The trash isn't interesting; there isn't anything to appreciate with trash. It's pull a pool, burn them, and repeat a few times before the bosses.

    Why not have a dynamic ilvl sync system. Since the trash in the dungeons are so tirelessly repeated, implement the ilvl sync when engaging the mini-bosses and boss of the dungeons. Keep the tedious parts less tedious and let the newer players appreciate the bosses.

    Again, however, once you run the dungeon once, the only other reason you'll run it again is for a quest or farm. That gets tiresome and you can't fault players.

    EDIT: Also, about the current ilvl sync, why? Why 110? That won't help anything... only preventing lower laughable speedruns from becoming even more laughable.
    (2)
    Last edited by Skeith-Adeline; 02-11-2015 at 04:51 PM.