Quote Originally Posted by Aerowaffle View Post
Edit:
How about some sort of middle-ground solution.
iLvl sync everyone to the lowest iLvl person up to a reasonable iLvl (iLvl requirement for the dungeon +15). So if someone that barely fufiles the requirement to the dungeon, everyone else would be the requirement + 15 as the max. Then increase the reward for the dungeon proportional to the iLvl sync for that run.

This way, groups with a high iLvl can speed run if they desire, and groups with fresh 50s can actually experience the dungeon and still reward everyone more for their troubles.
That sounds quite reasonable. It serves the goal of putting the whole thing into 1 solution so it's easier on the devs and platform to support, and should solve the problem seen in the OP. I could get behind this idea easily. Maybe even an optional button on the quest bar similar to fates where they can choose to isync up if they wish?

I appreciate you meeting in the middle. Everyone has view points. The trick is to find a solution that can make as many happy as possible. Not to prove why people's opinions are wrong. I love your idea.