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  1. #61
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Skeith-Adeline View Post
    Titan HM still sucks.
    i can attest to that
    (0)

  2. #62
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Skeith-Adeline View Post
    That would further alienate those instances. There needs to be a reason for persons to go into those instances already, so forcing them to party with ignorant people (unknowledgeable; new) would... it would hurt lol. Titan HM still sucks.
    What hurts is people who cannot show patience and civility and remember it's a game that is meant to be played, not an inconvenience meant to be overcome.
    (7)

  3. #63
    Player
    JaSamHen's Avatar
    Join Date
    Feb 2015
    Posts
    3
    Character
    Profane Maiden
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Hear, hear! I cannot agree more with you Kosmos! Let's not forget that there are new players logging in every day, which is what keeps the game going strong, and most of them (myself included) are there to enjoy the content of this great story as it unfolds. I remember my first time in one of the new level 50 dungeons I was excited to check it all out and was thoroughly disappointed as the tank just ran as far and as fast as he could, assuming I knew what was going on and expecting me to keep up and heal him. I heartily agree that the ilvl sync should be adjusted a bit more to make the content relevant for all players. Looking for a speed run? Ask your Free Company or a friend. Players are already rewarded for their time with extra tomestones, which is what they are there for in the first place. For me, it can be just as fun sometimes to help new players through a dungeon for the first time, ensuring their experience with the game is a good one overall. /endrant
    (3)

  4. #64
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    While I'm cool with the idea of the dungeons being level synced, I found that i110 for even dungeons like WP and AK still made it a breeze.

    On the other hand, if they increased the level sync to what was originally available for those dungeons, it would become a hassle for players doing it for their relic. If I had to run a WP as a lvl i45-55 constantly and just had to ensure how long it took for one drop that didn't drop...

    The level syncs are kinda silly since the i110 allows most content to be face rolled. Adjusting it further down would make it a hassle.

    NOW! Talk to me about level syncing the old raids like Crystal Tower and then I'll be on board!
    (0)

  5. #65
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by MomomiMomi View Post
    I never understood why all throughout 1-50, all of the dungeons have a very small minimum and maximum level range, then you reach level 50 and suddenly there was no max at all. Even now with the ilvl sync, the gap is huge, and, as the OP says, pretty meaningless. We still overgear the content so much that we just blow right through it.

    I'd maybe say stricter ilvl sync and increase rewards, but will this even make the dungeon more fun? Probably not by much, if at all. Maybe for new players.
    tl;dr you only farm your gear from raids, just to use it ONLY for this raids again. This makes sense indeed.
    (0)

  6. #66
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ophie-Mio View Post
    While I'm cool with the idea of the dungeons being level synced, I found that i110 for even dungeons like WP and AK still made it a breeze.

    On the other hand, if they increased the level sync to what was originally available for those dungeons, it would become a hassle for players doing it for their relic. If I had to run a WP as a lvl i45-55 constantly and just had to ensure how long it took for one drop that didn't drop...

    The level syncs are kinda silly since the i110 allows most content to be face rolled. Adjusting it further down would make it a hassle.

    NOW! Talk to me about level syncing the old raids like Crystal Tower and then I'll be on board!
    I hate to sound.. whatever the word is; it's late here. Either way you do make a good point but:

    It sounds to me like the flaw isn't so much with the ease with which a dungeon can be done over and over.. and more with the necessity to do it over and over and over for a deeply questionable chance at progression. So making the dungeon laughably easy seems a great deal more like trying to fix one issue by manufacturing another.

    That said .. was this particular grind not implemented simply for people who just kind of wanted something to grind? After all the dev's are always putting in the effort to make sure equivalent stuff is available not only through completing challenging content but simply collecting and then hurling tomestones at Rowena's lackeys.

    I really do have trouble seeing any issue that people are giving against level-sync-for-fun's-sake that couldn't be resolved by modifying the reward/s proportionally and/or a reduced reliance on wonky design decisions or assumptions that every single part of the game necessarily needs to appeal to and be completable by every single player. And the arguments against that don't seem to hold up in the face of merely finding different, less insulting ways to make older goals more easily achievable (which is something else I don't really agree with to be honest, but whingeing about one thing at a time >.>).
    (1)
    Last edited by Fensfield; 02-10-2015 at 10:04 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  7. #67
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Viridiana View Post
    AK was sac pulled (don't recall WP sac pulls, but maybe), but after the gates were added they were still speed ran. And even in i90 gear you could kill Demon Wall before gnats, or kill Anantaboga while ignoring Catastrophes. Or just ignore/mass aoe the tonberries at the King. . .
    True, but yus, WP didnt have the oils for the doors so you could run and die to bosses at launch.

    I dont mind the new dungeons as they increased opwer of trash but reduced them a hella lot compared to older dungeons. EG one of the main problems with AV, SV normal is the amount of trash there is, which makes em pretty dull as you spend most of the time grinding through waves and waves of trash.
    (0)
    Last edited by Sapphic; 02-10-2015 at 11:15 AM.

  8. #68
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sapphic View Post
    I dont mind the new dungeons as they increased opwer of trash but reduced them a hella lot compared to older dungeons. EG one of the main problems with AV, SV normal is the amount of trash there is, which makes em pretty dull as you spend most of the time grinding through waves and waves of trash.
    Sorry, but that just doesn't scan. Logically speaking, based on what you said, are you sure you even want a dungeon? Why not cutout the middleman and make each dungeon nothing more than a boss battle since you clearly see regular dungeon mobs as nothing but a hindrance in completing the boss fight as quickly as possible.
    (4)
    Last edited by Kosmos992k; 02-10-2015 at 01:23 PM.

  9. #69
    Player
    Aerowaffle's Avatar
    Join Date
    Jan 2015
    Posts
    260
    Character
    Isaac Direstone
    World
    Faerie
    Main Class
    Scholar Lv 70
    I agree with the OP, but it probably wont solve one of the major problems I have with the end-level roulette mentality; people assuming you also have done the dungeon enough times to do it blindfolded.

    Me and my friend queued up for a 50 dungeon that neither of us have done (both of us dps). And although the chat-log clearly informed the party that at least one person is doing this for the first time, tank and healer blazed off, pulled 5 groups, and we had to catch on to the plan and aoe things down. Once we reached bosses, we fought them. No explanation was given, and no time was given to ask, "Hey, is there anything we need to know about this fight?". Only getting yelled at when we did some thing wrong (that isn't obvious unless you knew the fight).

    After completing the dungeon and reflecting back on the run, it didn't feel like me and my friend did a dungeon. It felt like we were two lead weights that were inadvertently being flailed about as the tank and healer were sprinting to the finish-line. Even though we completed the dungeon successfully, it certainly wasn't enjoyable.
    (3)

  10. #70
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by hallena View Post
    I think both level and item level sync should be optional. As patches goes my character is getting stronger. If i want to solo run and wreck everything in a lvl 20 dungeon or speedrun WP normal run with friends, stop trying to stop me.
    Completely agree. I still haven't been able to clear Odin since I preferred to do the main story after the patch when all the good players on the data center got the clear. I can't wait until I am level 80 and can crush him in under a minute so SE better not levelsync him or the EX primals I am missing or at least make it optional.
    (1)

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