Hear, hear! I cannot agree more with you Kosmos! Let's not forget that there are new players logging in every day, which is what keeps the game going strong, and most of them (myself included) are there to enjoy the content of this great story as it unfolds. I remember my first time in one of the new level 50 dungeons I was excited to check it all out and was thoroughly disappointed as the tank just ran as far and as fast as he could, assuming I knew what was going on and expecting me to keep up and heal him. I heartily agree that the ilvl sync should be adjusted a bit more to make the content relevant for all players. Looking for a speed run? Ask your Free Company or a friend. Players are already rewarded for their time with extra tomestones, which is what they are there for in the first place. For me, it can be just as fun sometimes to help new players through a dungeon for the first time, ensuring their experience with the game is a good one overall. /endrant