Quote Originally Posted by Zfz View Post
How about this?

There is a new player bonus, right? Just double that bonus or triple it if you must, and make any run that has a new player bonus have a strict iLv sync. So you may spend 30 minutes instead of 15 minutes, but you get the rewards of 2 runs. And in runs where you are matched with no new players? You're synced to the old iLv110 letting you do the speed run anyway.

Don't forget the whole roulette bonus and new player bonus are there to help the new player, they are rewards for veterans conditional on helping new players.
That's a great way to make people quit dungeons once they see a new player. For everyone the soldiery bonus isn't an acceptable trade off. This scenario still forces this style of play on other players just due to the luck of the draw. You will have tanks and healers quitting because they can easily requeue, not get a newbie, and get the dungeon done in half the time. Assuming they still have quit allowances for the day of course.

A lot of people in this thread seem to forget how impatient people were for tough dungeons like Pheros. People would get in, see it was a tougher dungeon, and quit instantly. This scenario would be no different.