Now I see why you were so upset; you thought I was addressing you directly. I wasn't, but your response was still worth it.
It's probably a bait, but I'll humour you :P
Phase 1
No virus on first crit rip or first wild charge
Adloquium too late on OT for first wild charge
No succor for first wild charge
Not utilising Eos abilities when you could for the first wild charge
Prey was on the white mage for a whole 3 seconds before adloquium was applied
A ton of idle time, which could have been spend contributing off DPSing
Phase 2
White Mage had stoneskin up on both prey targets. Your Adloquium wasn't applied till 3 seconds have already passed
Took a while before you filled your idle time to off-DPS. When you did start to off-DPS you had no cleric stance up
Phase 3
Late to get in line for the charge. Good thing for your group the rest were
Lustrate on MT who had full HP
Average reaction time on preys 2-3 seconds, which is fairly slow
Succor late to protect group for wild charge
Not using fairy abilities again
I deemed the video not worth watching any more at this point
So sub-optimal play ended up leading to a victory anyway? Guess we'd better start sending petitions to SE, because the game's obviously too easy.
Oh, okay. What's going on here is that we're operating on different definitions of what different stats are. Here's how I look at the whole picture, for an exact reference.
Main Stat: The stat deemed most important for a particular role. This is illustrated by the stat being present on every piece of gear intended for that role, ie. that role can Need roll on it if it drops in a dungeon.
Tanks: VIT
Healers: MND
Casters: INT
Melee: STR
Ranged/NIN: DEX
Damage Stat: The stat which primarily determines a job's skill potency. The only jobs which have separated Main and Damage Stats are Tanks.
Tanks/Melee: STR
Healers: MND
Casters: INT
Ranged/NIN: DEX
Primary Stat: The subset of stats important enough to roles who use them that not having enough of them will prevent the completion of content.
All Main and Damage Stats, for obvious reasons.
Piety: Not having enough MP leads to being out of MP which leads to death.
Accuracy: Not having enough accuracy leads to misses which leads to not enough DPS.
Secondary Stat: Stats which allow players to nudge their own playstyles in particular directions. While there are combinations which produce superior results over others, they will not make or break one's ability to complete content.
Determination
Critical Hit Rate
Skill Speed
Spell Speed
Last edited by Donjo; 02-09-2015 at 10:25 AM.
I have 600 base spell speed before food, and I'm proud of it. Why, because I like being mobile and responsive. Stoneskin, Raise, Esuna, and the like benefit from Spell Speed until Determination and Critical, it effects *every* spell you cast. Not to mention you can slide cast and get out of the fire/plumes and still get your heal off. Not to mention it helps with DPSing during mass pulls in dungeons.
When I was minimum iLv for Snowcloak when it first released, I spammed Divine Seal and Shroud. Kept me on my toes, but some people wouldn't know I was low iLv at the time until they examined me lol...
Personally, though, I love Determination. I choose it as a main secondary when I can. Spell Speed is next. I love moments when I'm casting, need to move, and cure still trigger.
It depends on your party make up, and what you primarily like doing.
SS as a WHM who does alot of DPS is handy, but then again so is DET.
SS as a WHM who does the bulk of healing, imo SS is useless. Any benefit from it can be off-set with being observant, reaction time, and pre-emptive healing so you might as well make those heals bigger.
Get some gear which is equal in quality and try both the builds out imo.
There's a difference between playing sub-optimal and being a liability. If you actually read the list, you would have noticed there are mechanic derps in there as well, not just class aspects.
And yes, the game is actually easy. Simply because every "hard" content is heavily mechanic based that is also scripted. It even gets significantly easier the more gear the group gets as it makes the incoming- and outgoing damage more forgiving (DPS checks) and eases up the healing game. But liabilities in a static group would stagger the progress, gear or no gear. It's not exactly fair towards others either by playing it half-assed (and possibly causing wipes) while others are giving it their all.
inb4 "why are you playing this if it's so easy": A game doesn't have to be hard to be enjoyable.
You don't need spell speed for this to happen
Last edited by Lyrica_Ashtine; 02-09-2015 at 11:43 PM.
I will admit I didn't dps as much as I should have, but this footage is 3 days after I hit 50 with my SCH when the group asked me to level to help fill a spot for them.
In the end, its downed and if your point is we're all meant to be soulless robots and not make any mistakes, then you guys are elitists like I said, I'd rather play a game for fun thanks.
I made a claim about scrubby healers, you responded with a video that you seemingly are proud of and trying to prove you're not one of the scrubby healers. Now you're defending yourself about inexperience and whatnot, attacking on one's persona. So what is it?I will admit I didn't dps as much as I should have, but this footage is 3 days after I hit 50 with my SCH when the group asked me to level to help fill a spot for them.
In the end, its downed and if your point is we're all meant to be soulless robots and not make any mistakes, then you guys are elitists like I said, I'd rather play a game for fun thanks.
Instead of jumping into the defensive chair and acting like a disney princess dodging responsibility, you could have considered it as a feedback. Rather than responding "Oh I'm inexperienced and you're some elitist bastard". What makes me an elitist as you say? I don't recall bragging anywhere about having X done or Y cleared before A group or B server. And here you are: Posting a T10 video that "you're not one of them". "Them" being the scrubby healers.
People come to the forums - healers in general in this section - for information. If it makes me an elitist for sharing elaborated information that a inquiring mind might find useful or true. Then yes, I guess I am an elitist.
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