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  1. #31
    Player Kelg's Avatar
    Join Date
    May 2012
    Posts
    447
    Character
    Kelg Granthal
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Ps3 limitations.
    (1)

  2. #32
    Player
    Fleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Primula Solheim
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 96
    No capes! D: I play(ed) SWTOR and they just love sticking capes (and other useless ugly bits, but I digress) on perfectly good armor and ruining it. The capes clip horribly with mounts and a lot of weapons and hair and, well, pretty much everything, plus the physics tend to be kind of funky. Not to mention that capes, unless done very tastefully, tend to make the wearer look like a super hero wannabe.

    Cloaks, though, I think would be kind of neat. Still, any flowy long thing tacked on back with that much clipping potential I wouldn't want to see unless it was a hide-able back slot item.

    Just my 2 gil.
    (1)

  3. #33
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    The animations of the Veil of Passion show that SE has clearly the technologies to implement capes and have them not clip with armor, tails or hair too horribly. However, the fact that the long veil is limited to just the inside of the church leads me to think that it's again something bashing against the character data capacity wall.



    Meh, maybe once we get an hardware upgrade? :/ The FFI Warrior of Light's armor does feel off without the cape.
    (4)

  4. #34
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Colorful View Post
    I can picture all the Miqo'te/Aura tails clipping out of the cape, no thanks.
    This is pretty much the whole reason, combined with how complex everything else is.
    (0)

  5. #35
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Capes usually look pretty lame in most games I've seen them in, I'd rather have no capes than lame capes.
    (3)

  6. #36
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    id rather have ornamental wings for fashion instead wings look better lol
    (1)

  7. #37
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Yes. But only because I would look freaking incredible in a heavy fur lined one.
    (2)

  8. #38
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Just this one.... please. Let me dye it..... let me /visor the hood..... I'll do anything...
    (6)

  9. #39
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bluevann View Post
    However, the fact that the long veil is limited to just the inside of the church leads me to think that it's again something bashing against the character data capacity wall.
    This is sort of the reason. The primary issue with capes, as stated by SE, is that the amount of processing they would require in the open world exceeds that of what the Playstation 3 can handle. They said they had a working architecture FOR capes (limited physics of course, otherwise it's nothing but clipping), but as long as PS3 is a thing we will never see it.

    On a side note, the graphics for capes already exist in game, they are just hidden until SE can find a way to work around PS3's limitation. If you equip Odin's suit (the single-piece from FATE) and hover a mouse pointer around the back of it, you can see it actually allows you to target your character even though you're really not focused on anything. This tells me that Odin's mantle IS on the armor, but the game simply doesn't render it (probably due to the limits I stated above).
    (1)

  10. #40
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I am always in support for more options so sure ,why not capes.
    Also...time for a few high heeled shoes and boots for the ladies (enough of the tacky flip flops) SE

    ty
    (1)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  11. 02-08-2015 07:58 PM
    Reason
    nah

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