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  1. #1
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80

    Ahh I just realised how much SE failed this time round

    I was browsing the good ol' forums and noticed this thread, which made me realise that SE failed to have this kind of lure.

    I know FFXI started off without much story, but they started off with a ton more than what FFXIV started off with or even have now.

    FFXI started off with mystery, FFXIV started off with what felt like a freshly built world tailored to us. It's all cosmetic at the moment. No random crap that doesn't do anything, no random secrets to unveil, no cool stuff like big mysterious symbols in the mountains, or random graveyards, no proper story lines that intertwine with different stories, no hidden holes to accidentally fall down, or secret areas to discover (secret beach for a mild example). All of the terrain was built normal.. in FFXI there are things like explosion aftermaths and whatnot, or old mysterious temples built ages past.

    in FFXI you had to find your way and discover for yourself, it wasn't hard to get most maps and it wasn't hard to memorize your way without maps. In FFXIV everywhere you go you have a map, you know where everything is, there is no mystery behind -anything- in FFXIV, no unanswered questions, no nothing!

    So what does FFXIV have? Can we even make 2 pages worth of questions about the world of FFXIV?

    This is where you failed us SE. You give us no lure, no mystery, no reason to adventure. And after all, that is what we are supposed to do, isn't it? Adventure, right? What worse is you made FFXI then FFXIV, giving us a game to compare it to. You guys have made an amazing game before, what stopped you this time round? Budget? Time restrictions?

    Don't get me wrong though, I know FFXIV will be seeing a remodel of zones and more storyline quests, but can it really compete with such a world known as Vana'Diel? A world which I will remember. Can Eorzia really become as deep and meaningful as Vana'Diel?
    (6)

  2. #2
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    no random secrets to unveil
    Some people here find "random secrets" too mind-boggling to consider as part of a game. Everything must be in plain view. Anything not, is bad!!!....like all of crafting...etc etc
    (0)

  3. #3
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    it actually does have fair amount of random secret stuff, but they never ex[plain or expound on any of it. probably due to the teams shifting.
    (0)

  4. #4
    Player
    Qfox's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Qfox Rythm
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    i can forget FFXI for sure , because was too big world to explore , but i cant blame SE they going through hard time with unexpected result. but FFXI take much longer time to be developed before release, this FFXIV didnt take enough time yet. so just hold your breath for future change. what is up coming in 1.19 and 1.20 is mind blasting so far. and whole game dynamic will be changed. so dont ruin the suprise that SE planning for
    (1)

  5. #5
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I disagree. Theres definitely a lot of random crap that does nothing. Apparently you haven't gone exploring. There's weird stone sculptures and a stone ring with pillars out in Black Shroud. Theres hidden temples and "mako" reactors in Thanalan. Theres a large "aetheryte room" in Mor Dhona. Theres rock formations and windmills in Coerthas. There's strange "dark nodes" in various hidden locations. Take a look around before you complain about a lack of such things.
    (1)