Ah yes. The dungeon is kind of messed up atm.
Ah yes. The dungeon is kind of messed up atm.
Yep. Dungeons are interesting and hard, which is what a lot of the community is lusting for (rightly so), but they are far from balanced in terms of reward and game play all things considered. I doubt they will continue to be how they are; considering the numerous issues, both technical and gameplay in nature... I'd hazard a guess that they did indeed get them out so we have something to do for the time being.
I do hope they expand the games repertoire of challenge to be more than tiresome speed runs and zerg rushes. Doing everything 'best as possible' is only one of many ways to make games challenging. I would if anything like to see opportunities for more melee centric or balanced party groups to be recognized as viable.
I rather regret restarting on a different server, (thought at least I'm with friends on Figaro!) To-to-rak is about all I've done but I've done it so much with so many different group makeups, perhaps the most fun I've had is with melee heavy groups. Granted, the times where we outshine the current All Range + tank groups tend to be far and few between.
For most of what I know on late game content, I'm relying on what I hear from folks in Dancing Mad (who managed server first on downing old Batty.)
Last edited by Phenidate; 08-23-2011 at 06:34 AM.
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