Oh shit! Big move is coming! Lets all change to paladin and pop hallowed ground! -_-
Nice try OP :x


Oh shit! Big move is coming! Lets all change to paladin and pop hallowed ground! -_-
Nice try OP :x


It is pointless to change melees for others for a reason, as mnk you lose GL3 and other buffs by switching for other melees. There is no gain in changing. Same apply to others. As ranged you don't have much choice and healers and tanks too. And to not talk about the few seconds you lose by changing and waiting for cooldowns get operational, even if that worked like being in town you would lose some time to activate your buffs to do just to do 2-3 moves and revert back to the main job. I bet you didn't think about that.
And other thing would be a flashfest of changing gear and jobs during the fight which looks dumb. The way I see is the same as the lame gear swap of ffxi.
Also this. I could see already the same thing happening like how was in 1.0. Example AV run: You have blm but not mnk 50? gl in finding party![]()
Last edited by Shiki_Lockhart; 02-08-2015 at 02:44 AM.


Well if I did I would have put that down. Called a oversight. It happens. But of course everyone is gonna have problems with ideas but all feed back is welcome.It is pointless to change melees for others for a reason, as mnk you lose GL3 and other buffs by switching for other melees. There is no gain in changing. Same apply to others. As ranged you don't have much choice and healers and tanks too. And to not talk about the few seconds you lose by changing and waiting for cooldowns get operational, even if that worked like being in town you would lose some time to activate your buffs to do just to do 2-3 moves and revert back to the main job. I bet you didn't think about that.
And other thing would be a flashfest of changing gear and jobs during the fight which looks dumb. The way I see is the same as the lame gear swap of ffxi.
Also this. I could see already the same thing happening like how was in 1.0. Example AV run: You have blm but not mnk 50? gl in finding party
Buffs wise they could be kept, so if your a MNK you can change to a DRG to get buffs from that Job then after 20 secs if you applied them again still have them on.
So thinking about it they could actually be some use of changing Roles. BLM -> SMN use dots as a SMN then revert back, SMN -> SMN low on MP? Change to Black Mage to gain back MP.
Also if some jobs are to OP when combined together could put restrictions on certain skills then 2nd Job could use.
Changing wise, it could just be Weapon since most classes share gear anyway.
I already came up with a suggestion on this, once you get a Role say, PLD to LV50 you could switch to the WAR Role even if you don't have it unlocked.
Could implant something that allows you to be that role for a few mins to set up your hotbar and get used to the skills.
Last edited by Martin_Arcainess; 02-08-2015 at 03:49 AM.
MNK, NIN, and DRG all have seperate gear. So you would need to gear up twice. Brd would swap with what? Only shares right side accs with NIN. Also you would need to gear up twice. GJ doing that with weekly lockouts and everyone needing for all the drops...
Greased Lightning, major buff for MNK and losing it to switch to another job that isn't as effective? Pointless. SCH >WHM? there are so many ways that would trivialize so much, 2xbenedictions plus potential 12 aetherflows to use? Double sacred soil +fey covenant+ rotation of fey illumination+double medica 2 would trivialize anything.
Not to mention Hallowed ground and Holmgang and coverphase 4 turn 13, PLD covers and covers WAR, 2nd ankh morn, switch jobs WAR now PLD covers other and hallows. 3rd ankh WAR holgangs, PLD got all CDs up. 4th ank other tank holmgangss. You are guaranteed at least 1 immortal tank for Ankh Morn thus trivializing it to pointless.
Last edited by Sapphic; 02-08-2015 at 03:17 PM.
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