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  1. #1
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    Oh shit! Big move is coming! Lets all change to paladin and pop hallowed ground! -_-
    Nice try OP :x
    (2)

  2. #2
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Shiki_Lockhart View Post
    Oh shit! Big move is coming! Lets all change to paladin and pop hallowed ground! -_-
    Nice try OP :x
    Either you replied after my reply or misread my post it's Same role only.

    So a DPS can't switch to a Tank Role or a Tank Role switch to a healer role.
    (1)

  3. #3
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Martin_Arcainess View Post
    Either you replied after my reply or misread my post it's Same role only.

    So a DPS can't switch to a Tank Role or a Tank Role switch to a healer role.
    It is pointless to change melees for others for a reason, as mnk you lose GL3 and other buffs by switching for other melees. There is no gain in changing. Same apply to others. As ranged you don't have much choice and healers and tanks too. And to not talk about the few seconds you lose by changing and waiting for cooldowns get operational, even if that worked like being in town you would lose some time to activate your buffs to do just to do 2-3 moves and revert back to the main job. I bet you didn't think about that.

    And other thing would be a flashfest of changing gear and jobs during the fight which looks dumb. The way I see is the same as the lame gear swap of ffxi.

    Quote Originally Posted by CYoung187 View Post
    This would basically make everyone required to level and gear all other jobs to participate in endgame or else they would be at a huge disadvantage. Not a fan of that at all.
    Also this. I could see already the same thing happening like how was in 1.0. Example AV run: You have blm but not mnk 50? gl in finding party
    (0)
    Last edited by Shiki_Lockhart; 02-08-2015 at 02:44 AM.

  4. #4
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Shiki_Lockhart View Post
    It is pointless to change melees for others for a reason, as mnk you lose GL3 and other buffs by switching for other melees. There is no gain in changing. Same apply to others. As ranged you don't have much choice and healers and tanks too. And to not talk about the few seconds you lose by changing and waiting for cooldowns get operational, even if that worked like being in town you would lose some time to activate your buffs to do just to do 2-3 moves and revert back to the main job. I bet you didn't think about that.
    And other thing would be a flashfest of changing gear and jobs during the fight which looks dumb. The way I see is the same as the lame gear swap of ffxi.
    Also this. I could see already the same thing happening like how was in 1.0. Example AV run: You have blm but not mnk 50? gl in finding party
    Well if I did I would have put that down. Called a oversight. It happens. But of course everyone is gonna have problems with ideas but all feed back is welcome.

    Buffs wise they could be kept, so if your a MNK you can change to a DRG to get buffs from that Job then after 20 secs if you applied them again still have them on.

    So thinking about it they could actually be some use of changing Roles. BLM -> SMN use dots as a SMN then revert back, SMN -> SMN low on MP? Change to Black Mage to gain back MP.

    Also if some jobs are to OP when combined together could put restrictions on certain skills then 2nd Job could use.

    Changing wise, it could just be Weapon since most classes share gear anyway.


    Quote Originally Posted by CYoung187 View Post
    This would basically make everyone required to level and gear all other jobs to participate in endgame or else they would be at a huge disadvantage. Not a fan of that at all.

    I already came up with a suggestion on this, once you get a Role say, PLD to LV50 you could switch to the WAR Role even if you don't have it unlocked.

    Could implant something that allows you to be that role for a few mins to set up your hotbar and get used to the skills.
    (0)
    Last edited by Martin_Arcainess; 02-08-2015 at 03:49 AM.

  5. #5
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Martin_Arcainess View Post
    ...

    Changing wise, it could just be Weapon since most classes share gear anyway.
    Non-caster dps do not share gear with each other. Nor are stats itemizized to allow free switching between bard and DRG/MNK.
    (0)

  6. #6
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Martin_Arcainess View Post
    Changing wise, it could just be Weapon since most classes share gear anyway.
    MNK, NIN, and DRG all have seperate gear. So you would need to gear up twice. Brd would swap with what? Only shares right side accs with NIN. Also you would need to gear up twice. GJ doing that with weekly lockouts and everyone needing for all the drops...

    Greased Lightning, major buff for MNK and losing it to switch to another job that isn't as effective? Pointless. SCH >WHM? there are so many ways that would trivialize so much, 2xbenedictions plus potential 12 aetherflows to use? Double sacred soil +fey covenant+ rotation of fey illumination+double medica 2 would trivialize anything.

    Not to mention Hallowed ground and Holmgang and coverphase 4 turn 13, PLD covers and covers WAR, 2nd ankh morn, switch jobs WAR now PLD covers other and hallows. 3rd ankh WAR holgangs, PLD got all CDs up. 4th ank other tank holmgangss. You are guaranteed at least 1 immortal tank for Ankh Morn thus trivializing it to pointless.
    (1)
    Last edited by Sapphic; 02-08-2015 at 03:17 PM.