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  1. #1
    Player
    ladyJ's Avatar
    Join Date
    Dec 2013
    Posts
    179
    Character
    Lady Jasmine
    World
    Behemoth
    Main Class
    Arcanist Lv 60

    please fix 24 man premade alliance runs

    we do a weekly full Free Company 24 man ( Alliance) world of darkness run to teach new members and help people learn it as well if people havent got the clear during the week due to work etc.

    The problem is if people have to leave due to emergency or dc during the fight and cant get back online there is no open to start seeking new members like you do with duty finder groups.

    SE can you please make it so this is possible.
    (4)

  2. #2
    Player
    Kael_Raiju's Avatar
    Join Date
    Nov 2014
    Location
    Maelstrom
    Posts
    113
    Character
    Kal- El'
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I agree! Our FC does the exact same thing. We call it WOD/Primal Sundays.
    (1)

    BLM/WHM/PAL - Specialist (All Crafting Classes); PARADOX FC Co-Owner

  3. #3
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Or you can tell your members to join content with the intention of finishing it. It's only like a 20-30m dungeon when everyone is on their game, and even if you loose 1 person it shouldn't make or break the run even if it's a tank or healer. Seems like people should learn to gauge their free time better before engaging in content.

    I'd rather your people have some better judgement than for them to put time into this feature.

    A better argument for the feature for me would be in 4 man dungeons when someone DC's and it was a premade. Stuck with only 3 people and you won't be able to complete the content at all. That would be higher on my priority list than Alliance content as it happens far more often.
    (3)
    Last edited by Tiggy; 02-10-2015 at 12:04 AM.

  4. #4
    Player
    Shadex's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    215
    Character
    Shadex De'marr
    World
    Seraph
    Main Class
    Gladiator Lv 62
    Quote Originally Posted by Tiggy View Post
    Or you can tell your members to join content with the intention of finishing it. It's only like a 20-30m dungeon when everyone is on their game, and even if you loose 1 person it shouldn't make or break the run even if it's a tank or healer. Seems like people should learn to gauge their free time better before engaging in content.

    I'd rather your people have some better judgement than for them to put time into this feature.

    A better argument for the feature for me would be in 4 man dungeons when someone DC's and it was a premade. Stuck with only 3 people and you won't be able to complete the content at all. That would be higher on my priority list than Alliance content as it happens far more often.
    Maybe not in your FC. Besides the feature would be the same be it a premade group or alliance. Know what else would be good, if you had understood the message before posting, what part of "emergency or DC" did you not get? But nooooooooo had to get all forum troll on the 'grrr you people r the suk. shud be redy 2 finish.... off my bridge' *eyeroll*
    (6)

  5. #5
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Tiggy View Post
    A better argument for the feature for me would be in 4 man dungeons when someone DC's and it was a premade. Stuck with only 3 people and you won't be able to complete the content at all. That would be higher on my priority list than Alliance content as it happens far more often.
    Well, the problem with this is that premades can go in as any party composition. You can't refill from the DF if you have two tanks, for example. Now, if there was a way to pull only from your FC or something in this case, that'd be cool.

    I want to also request, since we're talking alliance problems, that /a chat be available OUTSIDE dungeons as well. I don't see any reason to restrict this to after the dungeon has started. :/ (Just set up our first full FC alliance the other day and BOY could we have used the /a chat option while organizing. FC chat had enough going on without us adding to it.)
    (0)

  6. #6
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by kyuven View Post
    Yeah...reading comprehension.
    You're right. You should have some.

    Quote Originally Posted by Tiggy View Post
    and even if you loose 1 person it shouldn't make or break the run even if it's a tank or healer.
    You have 24 people. Unless you have a mass DC you should easily be able to complete the dungeon even 1 or 2 people down sice this is a supposed emergency scenario after all and not the norm so presumably you're losing only a few people when this happens. You don't need all 3 tanks, and I've seen healers frequently solo heal their whole team so I don't even think you need every healer and every tank. If you are unable to complete it with 1 or 2 people missing out of 24 then quite honestly the queue problem isn't your main issue. This is relatively short low difficulty content that most players handily out gear already. At what point does 1 or 2 players become a make it or break it scenario? Cause I don't see it.

    Also, no need to get snarky just because I disagree with you. My response was with the full knowledge of the original post. My comment about DCs was in 4 man content where losing 1 person is 25% of your players. Not 24 man content where 1 person is 4.2% of the players. A significant difference in effect to the party and therefore possible completion of the content.
    (0)
    Last edited by Tiggy; 02-10-2015 at 01:04 AM.

  7. #7
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Tiggy View Post
    Also, no need to get snarky just because I disagree with you. My response was with the full knowledge of the original post. My comment about DCs was in 4 man content where losing 1 person is 25% of your players. Not 24 man content where 1 person is 4.2% of the players. A significant difference in effect to the party and therefore possibly completion of the content.
    You're arguing the same principle, though. If they add the ability to pull from DF for a premade 4 person, they could just as easily add it for an 8 or 24 man.

    Also, notice i used the word outage. A lot of FCs have members that tend to live in the same place. Thus, if there's an outage in in area where, say, 4 people live, you just lost 1/6th of your raid that you're not getting back. And if two of those are tanks or healers, you are going to have a VERY hard time with WoD. And that's not even factoring in this part:
    we do a weekly full Free Company 24 man ( Alliance) world of darkness run to teach new members and help people learn it as well if people havent got the clear during the week due to work etc.
    If you have a new tank, and one of the others DCs, you're in trouble. Specifically, Cerberus and at least one of the add phases become that much more difficult.
    ONE person doesn't make or break a WoD raid. But once you lose about 2-4 people, especially if they're key roles, you start to notice the difference.
    And yes, this CAN and HAS happened before.
    (0)

  8. #8
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Tiggy View Post
    Or you can tell your members to join content with the intention of finishing it. It's only like a 20-30m dungeon when everyone is on their game, and even if you loose 1 person it shouldn't make or break the run even if it's a tank or healer. Seems like people should learn to gauge their free time better before engaging in content.

    I'd rather your people have some better judgement than for them to put time into this feature.
    I'll just bold the important parts for you:
    Quote Originally Posted by ladyJ View Post
    we do a weekly full Free Company 24 man ( Alliance) world of darkness run to teach new members and help people learn it as well if people havent got the clear during the week due to work etc.

    The problem is if people have to leave due to emergency or dc during the fight and cant get back online there is no open to start seeking new members like you do with duty finder groups.
    Yeah...reading comprehension.
    Sometimes things we can't control happen to keep us off the game. If there's an outage in a small area, the whole raid is screwed.
    And since what YOU want uses the exact same mechanics...
    (6)

  9. #9
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    The times that this scenario happens is very low. I'd rather se work on other, actual useful features than this
    (0)

  10. #10
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    That thing happens in all duty finder content, not just there. Like a 4 man pre-made party and someone leave you cant get anyone.
    (0)

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