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  1. #81
    Player
    Kietsu's Avatar
    Join Date
    Jan 2015
    Posts
    279
    Character
    Kyett Corbeau
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KaedrianLiang View Post
    You are oversimpliying possible reasons why players leave early. There are multiple reasons, not just the one you've decalred. For example, maybe a player had a legitimate emergency, maybe their schedule is tight and they have other things to do ingame. Nonetheless your post covers the majority of leavers.
    Well, it can't take that much work to explain that they have to leave early. :c
    While I'm still whining about healing gear: Last night, about two and a half hours before lockout reset, I had a really good WHM in my alliance just greed on some mage pants and ragequit.
    (0)

  2. #82
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    I posted this in another thread:
    Quote Originally Posted by Ultimatecalibur View Post
    Class/Roll gear distribution
    Treasure Chest 1: 10 pieces (10% of any one piece dropping)
    • Tank: 2 Pieces (20% chance)
    • Melee DpS: 5 Pieces (50% chance)
      • Dragoon: 2 Pieces (40% chance)
      • Monk: 2 Pieces (40% chance)
      • Ninja: 1 Piece (20% chance)
    • Ranged DpS: 2 Pieces (20% chance)
      • Bard: 1 Piece (50% chance)
      • Caster: 1 Piece (50% chance)
    • Healer: 1 Piece (10% chance)

    Treasure Chest 2: 11 pieces (9.09% of any one piece dropping)
    • Tank: 1 Piece (9.09% chance)
    • Melee DpS: 4 Pieces (36.36% chance)
      • Dragoon: 1 Piece (25% chance)
      • Monk: 1 Piece (25% chance)
      • Ninja: 2 Pieces (50% chance)
    • Ranged DpS: 4 Pieces (36.36% chance)
      • Bard: 2 Pieces (50% chance)
      • Caster: 2 Pieces (50% chance)
    • Healer: 2 Pieces (18.18% chance)

    Treasure Chest 3: 10 pieces (10% of any one piece dropping)
    • Tank: 2 Pieces (20% chance)
    • Melee DpS: 4 Pieces (40% chance)
      • Dragoon: 1 Piece (25% chance)
      • Monk: 1 Piece (25% chance)
      • Ninja: 2 Piece (50% chance)
    • Ranged DpS: 2 Pieces (20% chance)
      • Bard: 1 Piece (50% chance)
      • Caster: 1 Piece (50% chance)
    • Healer: 2 Pieces (20% chance)

    Treasure Chest 4: 11 pieces (9.09% of any one piece dropping)
    • Tank: 1 Piece (9.09% chance)
    • Melee DpS: 5 Pieces (45.45% chance)
      • Dragoon: 2 Pieces (40% chance)
      • Monk: 2 Pieces (40% chance)
      • Ninja: 1 Piece (20% chance)
    • Ranged DpS: 4 Pieces (36.36% chance)
      • Bard: 2 Pieces (50% chance)
      • Caster: 2 Pieces (50% chance)
    • Healer: 1 Piece (9.09% chance)
    I'll do a slot distribution later.
    (0)

  3. #83
    Player Talia_Hailwind's Avatar
    Join Date
    Dec 2014
    Posts
    467
    Character
    Talia Hailwind
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    I posted this in another thread:

    I'll do a slot distribution later.
    No wonder most healers leave after they don't get a drop with % like that xD
    (0)

  4. #84
    Player
    SekhmetM's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    291
    Character
    Sekhmet Mubarak
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    I used to be against leaving. When people started getting worse at WoD, wiping and whatnot, and when I could never find any bard or healer drops, I decided to just screw it. Piece didn't drop? Better off leaving. It would be faster to leave and eat the 30min penalty than to stay and constantly deal with morons wiping.
    (0)

  5. #85
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Slot/Role/Class Distribution

    Treasure Chest 1: 10 pieces (10% chance of any one piece dropping)
    • Heads: 3 Piece (30% chance of 1 dropping)
      • Dragoon
      • Bard
      • Caster
    • Hands: 3 Pieces (20% chance of 1 dropping)
      • Monk
      • Ninja
      • Healer
    • Waist: 2 Pieces (10% chance of 1 dropping)
      • Tank
      • Monk
    • Feet: 2 Pieces (20% chance of one dropping)
      • Tank
      • Dragoon

    Treasure Chest 2: 11 pieces (9.09% of any one piece dropping)
    • Heads: 3 Pieces (27.27% chance of 1 dropping)
      • Monk
      • Ninja
      • Healer
    • Bodies: 2 Pieces (18.18% chance of 1 dropping)
      • Dragoon
      • Bard
    • Hands: 1 Pieces (9.09% chance of 1 dropping)
      • Tank
    • Waist: 3 Pieces (27.27% chance of 1 dropping)
      • Bard
      • Caster
      • Healer
      Legs: 1 Piece (9.09% chance of 1 dropping)
      • Casting
    • Feet: 1 Piece (9.09% chance of one dropping)
      • Ninja

    Treasure Chest 3: 10 pieces (10% chance of any one piece dropping)
    • Heads: 1 Piece (10% chance of 1 dropping)
      • Tank
    • Bodies: 1 Piece (10% chance of any one piece dropping)
      • Ninja
    • Hands: 2 Pieces (20% chance of 1 dropping)
      • Dragoon
      • Caster
    • Waist: 1 Pieces (10% chance of 1 dropping)
      • Ninja
      Legs: 3 Piece (30% chance of 1 dropping)
      • Tank
      • Monk
      • Healer
    • Feet: 2 Pieces (20% chance of one dropping)
      • Bard
      • Healer

    Treasure Chest 4: 11 pieces (9.09% chance of any one piece dropping)
    • Bodies: 4 Pieces (36.36% chance of any one piece dropping)
      • Tank
      • Monk
      • Caster
      • Healer
    • Hands: 1 Pieces (9.09% chance of 1 dropping)
      • Bard
    • Waist: 1 Pieces (9.09% chance of 1 dropping)
      • Dragoon
      Legs: 3 Piece (36.36% chance of 1 dropping)
      • Dragoon
      • Bard
      • Ninja
    • Feet: 2 Pieces (18.18% chance of one dropping)
      • Monk
      • Caster
    (0)
    Last edited by Ultimatecalibur; 02-11-2015 at 07:32 AM.

  6. #86
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Maybe they need some type of system that checks if you've done the dungeon at least 5 times. And if you haven't gotten anything then once reset is done, you get your choice of gear. What good is a lockout if you can't even take advantage of the one piece allotment? I guess the benefit is people aren't just freelotting stuff they don't need(see people lotting sands when they already have 20 in storage)
    (1)

  7. #87
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kietsu View Post
    But hey, Dragoon armour for days because they're trying really, really hard to make people play that class for some reason!
    Running WoD over and over and over again and not seeing any Dragoon armor drop at all is really annoying...
    After a bunch of runs I saw the body drop... and out of all those runs, that was the only one where I had another dragoon in the party... who obviously won it...
    By the same reasoning I could say they are trying really hard to make people forget about running dragoon because chance of getting any gear is so low.
    (0)

  8. #88
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Drako View Post
    Maybe they need some type of system that checks if you've done the dungeon at least 5 times. And if you haven't gotten anything then once reset is done, you get your choice of gear. What good is a lockout if you can't even take advantage of the one piece allotment? I guess the benefit is people aren't just freelotting stuff they don't need(see people lotting sands when they already have 20 in storage)
    At that point it would be easier to just award tokens rather than invent a whole new system like that.
    (0)

  9. #89
    Player
    MorbidAngel's Avatar
    Join Date
    Mar 2012
    Posts
    131
    Character
    Azrial Asmodae
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Saw the damn Bard pants drop 4 times in a row on the last chest last night and just when I said it was my last run tank chest dropped finally! It's nice to have no competition, but always having longer queue times and having to wait until the last boss to see if your gear is gonna drop is a pita.
    (0)

  10. #90
    Player
    Hemera's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Harmonia Ares
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    I posted this in another thread:

    I'll do a slot distribution later.
    I guess that's one of the reasons there are more RNG complain threads for WoD than for ST or LotA.

    While we still have only 4 chests, we now have 42 pieces of gear instead of the prevoius 36.
    The average of obtaining a specific piece of gear is now down to around 9,5% to previously 11,1% per chest. Not that big of a difference but still worse than before.

    So next time the loot you want isnt dropping: just blame a random Ninja for getting their own gear set instead of sharing with it with the Monks.
    (1)

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