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  1. #1
    Player
    KikoriL's Avatar
    Join Date
    Dec 2013
    Posts
    200
    Character
    Kikori Lyehga
    World
    Sargatanas
    Main Class
    Conjurer Lv 70

    Cluster farming, possibly helpful trick?

    I've suggested this a few times to shellmates and usually get "Oh god why didn't I think of that" from them, so who knows, maybe it'll help someone here. Since the Mor Dhona nodes' cluster slots never change, I found it useful to rearrange my Ward skills to match the order of the nodes.
    Lightning > Fire > Wind > Water > Ice > Earth
    Even if you use a handy macro for applying the wards, this helps me as a visual cue to remember which node to strike to expose the cluster I want. Hope it helps you a bit. c:
    (4)

  2. #2
    Player
    Wisdombeer's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Shana Faeril
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    That's genius !
    I'll do it when I'm back home. I'm always opening a web page to remember the location. Now I almost know them by heart, but sometimes I make a mistake.
    Thank you
    (0)
    Check my crafting rotations guide on lodestone (1/2/3/4 stars crafting rotations + 1/2 stars mass production macros) :
    http://eu.finalfantasyxiv.com/lodestone/character/3107072/blog/1988386/

  3. #3
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    I did a few things like this although not for those, and it def makes sense to do this, saves you time.. shame ive remembered them all by now. although im sure ill start to forget since I tend to just buy them nowadays
    (0)
    strange awareness of ghosts that no longer haunt this shell.

  4. #4
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    When i decide to gather i try to plan The Grand Trip ilike 1am node1 - 2am node1 - 1am node 2 - 5am node (maybe, not tried yet) - 6 am node - 9 am node(s) (possible to get two, second will be wit low gp) - 1pm........

    2 am and 6 am nodes are prior for me now and i do it at full 650 gp rotation. So, i choose 1am node 1 from variants with 15 items at 50 gp cost. 1 am node 2 is risky and may disappear before you reach it. 5 am may be cluster node - why not? It needs 400 gp at least and 450 enough. 1 am cluster node may als be combined with another "15 items" one. I think that clusters should be first and items - second.
    So, main idea - nodes may and i think should be combined. Choise and order depends and is a subject of choice. Low gp rotations and Cordial usage - too ).
    (0)
    Last edited by Alx789; 03-04-2015 at 01:26 AM.

  5. 03-05-2015 05:58 PM