Shintashi, since you mentioned the Arcanist and all of their abilities, you should know that Square has admitted to they wouldn't do that again as it makes balancing hard for them to make Summoner strong in DPS without making Scholar have the same power with heals. Also, if you ever have an ability in the early levels that becomes useless later, that's bad design in an MMO, so your idea of using Abilities at the early point, and then getting the stronger versions later wouldn't really work with how everything in FF14 works. Having to switch your abilty load outs too, while may be fun for the Blue Mage wouldn't be fun for anyone who has to wait while they re-arrange the bars to make them work.
I love the idea of a Blue Mage, Quina and Quistis are two of my favourite characters and I loved Lore hunting in FF6. But with the MMO that FF14 is, a Blue Mage in that way wouldn't work. You shouldn't have to farm enemies to get the abilities you need, you shouldn't have to change your skills around before a fight happens as it's not fair to make others wait in a dungeon, you shouldn't be overloaded with abilities that won't have an effect on enemies or fall behind in power. If the game had elemental weaknesses, and negative status effects like poison and paralyze could be used on bosses, Blue Mage would have a place, but because the game doesn't follow that route right now it wouldn't work, and I honestly think it won't show up that way, if at all if it does.

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