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  1. #41
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kam View Post
    server dependent i guess. though i always was aware of both names.

    it was also possible to claim on ranger with shadowbind a full 5 yalms ahead of any voker/charmer/dia/stun

    Ya im just dumbfounded how people think anyone that claimed botted in ff11 when in truth if a group showed up and payed attention to time they had a fair chance of claiming. Im not the smartest/best player yet i claimed more HQ kings than i could count in my time. Some of them w/ holy and dia then took a dirtnap on whm lol. The entire botting argument for HNMs in ff11 was void as most that complained about it where people that never even camped HNM or wanted something for nothing and didnt want to invest the time and work into it.
    (2)

  2. #42
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Another dreadful idea from the popular XI basher.

    Firstly, While i agree i am against long time spawns as well, i think it's a waste of time and life and all other issues need to be addressed like bots and what not. Seeing also this game is casual friendly, these issues would need to given even more attention. Infact, even when i had much more time on my hands, i never bothered with HNMS due to time waste and effort.

    However.. I think all people would agree that's its one of the coolest and most fun experiences and sceneries in a game to watch huge NM's walking around in a free world. It just simply adds so much to the immersion of the game. Surely, that can't be wrong.

    It instantly reminds me of wild awesome experience in FFXIII, check these out, and recall how sweet the open world was in FFXIII due to such monsters:

    Just look how awesome that looks, how tiny the players are compared to it.

    I definitely want to see them in the open world, it would be crazy stupid and backward to remove such a cool feature of an online Role playing game.

    Ofcourse, concerns should be addressed and there certainly are ways of addressing the issues of HNM's like monopolizing and timers and bots.
    One good idea mentioned is to for eg. completely randomize their spawn locations and times so there is no trend for people to follow and then camp away, bot and monopolize

    Zenaku also gave a good idea of having both systems. That can work for all people.
    (3)

  3. #43
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Gennosuke View Post
    Another dreadful idea from the popular XI basher.

    Firstly, While i agree i am against long time spawns as well, i think it's a waste of time and life and all other issues need to be addressed like bots and what not. Seeing also this game is casual friendly, these issues would need to given even more attention. Infact, even when i had much more time on my hands, i never bothered with HNMS due to time waste and effort.

    However.. I think all people would agree that's its one of the coolest and most fun experiences and sceneries in a game to watch huge NM's walking around in a free world. It just simply adds so much to the immersion of the game. Surely, that can't be wrong.

    It instantly reminds me of wild awesome experience in FFXIII, check these out, and recall how sweet the open world was in FFXIII due to such monsters:

    Just look how awesome that looks, how tiny the players are compared to it.

    I definitely want to see them in the open world, it would be crazy stupid and backward to remove such a cool feature of an online Role playing game.

    Ofcourse, concerns should be addressed and there certainly are ways of addressing the issues of HNM's like monopolizing and timers and bots.
    One good idea mentioned is to for eg. completely randomize their spawn locations and times so there is no trend for people to follow and then camp away, bot and monopolize

    Zenaku also gave a good idea of having both systems. That can work for all people.
    Well said.

    I'm fine with having NMs roam the world. This does not bother me.

    I just think those, as you put it, "long time spawns" are destructive and push people into behavior they may regret later in life. Even bartenders will stop serving you if you've had enough. I think with HNMs, though, FFXI just kept pouring...
    (2)
    (original by GalvatronZero)

  4. #44
    Player
    Lum's Avatar
    Join Date
    Aug 2011
    Posts
    187
    Character
    Moe Jax
    World
    Leviathan
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Hikozaemon View Post
    Ya im just dumbfounded how people think anyone that claimed botted in ff11 when in truth if a group showed up and payed attention to time they had a fair chance of claiming. Im not the smartest/best player yet i claimed more HQ kings than i could count in my time. Some of them w/ holy and dia then took a dirtnap on whm lol. The entire botting argument for HNMs in ff11 was void as most that complained about it where people that never even camped HNM or wanted something for nothing and didnt want to invest the time and work into it.
    This exactly. I never had a problem claiming and i played on a high pop server, Odin. Bots were out there eventually but if you actually paid attention you could beat anyone there including bots, just takes a little effort and paying attention. I would love to see HNM's added to the game, not only was it exciting to claim the mob in front of over 100 people but it was even more exciting to kill it in front of them all. Then there is always that chance of something going wrong and maybe your LS will come in to clean up what another LS could not finish.

    I really just enjoyed the competition, in the end the rewards never mattered for me, HNM's are why i played ffxi for so long. I guess i am one of the few that actually enjoyed it. I was there to kill the big baddie and have some fun doing it. However i do agree 3hr+ windows are a bit much. The problem isn't a 24hr spawn time, its the sitting in one spot staring at the wall for 3hrs. I think if you just shorten the windows many people wouldn't consider it so much as "Time wasted". Just my thoughts.
    (0)

  5. #45
    Player

    Join Date
    Aug 2011
    Posts
    179
    SE! Please KEEP HNM in game (and add plenty more!).

    The issue isn't roaming HNM. The current system they are using in XIV works fine (maybe a little too fine, since you can practically gear urself from head to toe in 2 hrs from NM drops currently). The issue with XI's HNM were those dang windows... some were just ridiculous.. I remember spending 21 hrs in front of my tv camping Tia, it finally popping around 4:30am, only to lose claim to another LS, then me having to be at work 2.5 hrs later. Iirc, Tia's window was a full 24hrs or close to it right?! Like cmon SE, let's not do that ever again.

    I personally didn't have much problem with the smaller windows (~3hrs) because as was said earlier in the thread, it's not really a big deal if you had ToD (which you should have if ur in a HNMLS). A 3hr window usualy takes maybe ~30mins tops of ur actual attention, as you'd only really need to be paying attention for about 2-5mins every 30 mins until it pops. I think they could keep windows like that, but prolly nothing any longer. If ppl cant idle around for 3 hrs while they perhaps take care of other things around the house, watch tv, do whatever.. then just don't go for that HNM.

    The other issue was of course the boting. Yeah, that was bad. But eventually there came to light the perfect solution! If you can't beat em, join em! I remember NA ls's where they required you to have a claim bot out. Meh, SE wouldn't do anything about it, and we wanted our fair shot at a claim, so it worked out. Even with bots, you'd still only get claims at most 50% of the time, it was like random luck who's bot claimed first. I myself was on 360, so I couldn't use annnnnything (console users had such a handicap in that game, but thats a whole nother issue..). I'd like to play XIV on console but idk yet. I'm hoping that claim bots won't even be an issue in XIV, seeing that SE should realize that mistake from XI.
    (0)

  6. #46
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    In ffxi we had crazy 1-18hour windows and 24hour-3days pop we don't have that in FFXIV so that not a issue. Me and my gf got all the NM gear we needed within 2-4days i'm still missing the boar dam belt -.- low drop rate but high repop was not as bad as i thought

    so make two system and we can keep them both there no reason why we can't have both.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #47
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Gennosuke View Post
    Just look how awesome that looks, how tiny the players are compared to it.
    I want this as HNM

    http://img820.imageshack.us/img820/5...uraswrath2.jpg

    Look how tiny the players, wait, the planet is.
    (0)

  8. #48
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    while i agree that i don't want to deal with long pop times ...nor claim botting. like others have said i really like how they pop very fast in this game, granted it won't matter, i think a linkshell on top there game will already have claimers ready as they reach the time a hnm bout to die. all in all i think with these fast timers though i'd still like to see them, long as they pop just as fast like the ones we have now. fact a little faster pop would be better. just drop the reward drop rate. or even have the hnm's on a timer to pop b4 it can be killed, so a second one or even 3rd can pop as long as the first one is claimed, if one goes unclaimed they stop poping. lol this can get interesting yes. and remove any and all waiting for most part.

    but all in all i'm take it or leave it, i for sure though would leave it ..if meant the 3hr waits like in ffxi or the 21-72hr pop timers. this is just unappealing to me even if i did enjoy my time doing them. but having hnm's in the consept of killing these big ol beasts with full linkshell, well yeah i have gotta have this lol. all mmo's should not go without, most mmo's are starting u off with a battle like this at rank1 now.
    (0)

  9. #49
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    Quote Originally Posted by odette View Post
    ffxi players destroy this game
    This game wouldn't even exist without FFXI players.
    (7)
    http://i.imgur.com/L3DQO.jpg

  10. #50
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Hikozaemon View Post
    Ya im just dumbfounded how people think anyone that claimed botted in ff11 when in truth if a group showed up and payed attention to time they had a fair chance of claiming. Im not the smartest/best player yet i claimed more HQ kings than i could count in my time. Some of them w/ holy and dia then took a dirtnap on whm lol. The entire botting argument for HNMs in ff11 was void as most that complained about it where people that never even camped HNM or wanted something for nothing and didnt want to invest the time and work into it.
    I agree with what you have said for the most part having claimed Kings on Dial up PS2 myself before I upgraded... but when there are certain linkshells that claim more than others, and there are just far too many for me to count over the 6 years on Valefor, I think it was pretty clear they were botting atleast half the time. Although half the battle was getting people to commit to the camping of the of the HNM. Personally I liked how Sandworm and Dark Ixion worked if there were to be any kind of HNM system at all.
    (0)

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