I''ll try to keep this short. I wanted to make a suggestion for implementing a system to help people learn crafting at all levels but specifically high end crafting. It would involve going to the guild, purchasing a 'tutoria' for a specific item for a fee based on the items level . This tutorial would be an expendable item. When used it would allow you to set a starting hq rate and begin the crafting simulator. The item is lost upon use and if completed would yield a completion ticket which could be turned in to the guild.

This system would allow crafters to practice hard items without breaking the bank or ruining other peoples hard earned items. I would live to see this with achievements or possibly making a sort of crafting certification for 1 2 3 and 4 star crafters for completeing all simulators hq for a specific job (setting hq start rate would be disabled for certifications)

Any feedback or ideas on this are welcome!