Dude casual player's only has 20 minute to play a day not every month can they play- They have time to play games like Chest or- Dota on war craft for hence- A MMO is meant to be played by MULTI PLAYERS and requires time to do things- what's the point of playing multi player games if you don't have the time to play with multi players? or then if you do why do you want to turn a multi player game into a MINI party game? don't you rather play the XBox with your friends 4 player mode instead? and MMO who FOCUS more then 50% of their time for Causality played run out of business or has less population then MMO who focus on causality more then 50%. You see Every MMO succeeded at first because everything was base on MULTI PLAYERS and for players who has time to play it- Once they change the tactic turning everything into Casual style play or more then 40% then end up losing players and then the server becomes tiny. Se is trying to make everyone happy and by doing that they lost a bunch of players from the start of the game. NUMBER one mistake about THE BEST MMO OF the year since EQ was that they made everything easy and fast to do before they all ended up shutting down server and combining server because of lack of players. Besides players who doesn't have time to play Long term games... why do they bother? I sometimes have no time to play that is why I love Casual style, but even with casual style this game keeps you busy everyday until you reach 50 on all your jobs what do you want to do then? I've only level up my job casually and yet i'am almost 50 with all jobs ;/... I really think they should TAKE away all the free transportation and the anima. traveling through from limsa to grid then to coertheas take's 28 minute without anima.
TELEPORTING takes 2 second... (instead of anima they should of done it like FFXI where you'd need to get teleports from mages, then the game would actually take some time to level up and actually funner ways to level other then doing the same thing over and over and over and over....)