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  1. #1
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    Join Date
    Mar 2011
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    Limsa Lominsa
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    Quote Originally Posted by DoctorMog View Post
    So, with that said, I would like to see a boss fight that lasts 30-45 minutes, complex in the ways of what needs to be accomplished to put damage on the boss, actively changing tactics in order to do so, and dependent on good, diverse party makeup.
    Well 30-45 minute fights are irrelevant to difficulty level of a fight. I have played games where some bosses take 10 minutes that was 10 times harder than anything on FFXI. Now I am not totally disagreeing with you because I will "LIKE" your post but I want you to understand some simple facts and not assume that making a fight last longer makes it any harder. Back in the day in FFXI Kirin used to take several hours to beat and that fight was never really hard. It was just a long drawn out process that resulted in a lot of wasted time.

    I understand 30-45 minute fights aren't too bad but if you had to run a dungeon that took 30-45 minutes then get to a boss that took that long would be a tad overkill. Now maybe if they added an HNM of sorts or giant cave with a couple trash mobs up front and then the boss of even a BCNM type fight I would personally go for something like that over a FFXI style time sink grind fight.
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  2. #2
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Dargoth_Draconia View Post
    Well 30-45 minute fights are irrelevant to difficulty level of a fight. I have played games where some bosses take 10 minutes that was 10 times harder than anything on FFXI. Now I am not totally disagreeing with you because I will "LIKE" your post but I want you to understand some simple facts and not assume that making a fight last longer makes it any harder. Back in the day in FFXI Kirin used to take several hours to beat and that fight was never really hard. It was just a long drawn out process that resulted in a lot of wasted time.

    I understand 30-45 minute fights aren't too bad but if you had to run a dungeon that took 30-45 minutes then get to a boss that took that long would be a tad overkill. Now maybe if they added an HNM of sorts or giant cave with a couple trash mobs up front and then the boss of even a BCNM type fight I would personally go for something like that over a FFXI style time sink grind fight.

    Yes, agreed.

    A fight that long would need little or no trash mobs in the way.
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