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  1. #1
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Hello everyone! Imma give my two cents, even if my DoL are rather piddly in level. ^^;

    I think that the Gathering classes need something like this. They need to be able to harvest without the worry of aggro.

    One thing that I would change is this. "Movement speed will be reduced to walking speed." I think that movement speed should remain the same, if not increased.

    I think this because I do not think that it would be game braking at all. Furthermore, my opinion is supported by the other points Triairy made when introducing this skill to us.

    *Once executed, the stealth effect will remain indefinitely.
    However, the effect will wear off if you reuse the action, incur enmity, enter certain areas, or change classes.
    *The action cannot be used while incurring enmity, nor while on chocoback.
    *The action is not subjected to a recast time.
    *The stealth effect nullifies any effects present that grant increased movement speed.

    The players who choose to go the route of Gathering (Disciples of the Land) to level up and play the game should not be punished for choosing to play the game in this fashion. Since this ability cannot be used by any other class, riding chocobo, or using any gear that increases movement speed this becomes their only way of going about and harvesting/mining/whatever. Seeing as the game world is huge even with increased movement speed it would take a long time to get anywhere, especially if the player has to go back and empty inventory (should they run out of anima, even if they shouldn't. Teleporting to the closest aetheryte crystal doesn't mean that the player will be where they need to be).

    Another point I would like to bring up is that DoL do not have an attack ability of their own, at least as far as I can tell. (I could very well be wrong about this and if I am, I sincerely apologize and will edit my post asap!) So there really isn't a danger of them grinding via mobs for exp (for example). A

    Slightly off subject. I do wish that the other classes had a sneak/invis ability, or an item alternative like prism powders/ silent oils (a la FFXI). Sometimes a player just wants to explore or if they have a quest that takes them through an area with higher level mobs, it would be a boon.

    In any case, thanks for your time everyone!

    P.S. DarkDepravity- I agree with you. I want to have fun while gaming, not mimic 'realism'. ^^;
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    Last edited by Anapingofness; 08-26-2011 at 03:42 PM.

  2. #2
    Player

    Join Date
    Aug 2011
    Posts
    171
    BTN is slowly becomming my main class, i actually really enjoying playing it. somtimes when i'm walking along there is a mob blocking my way, so i have to skillfully work my way around it to get to where i want to be.

    This to me is fun, skillfully navigating the battlefield to collect my ingreadance.

    Does DoL need Sneak/Invis?

    Sure in some cases it's not possable to navigate your way past the mob or there is simply too many to make it possible and this feature will come in handy.

    What if i could Stealth up and run around at full speed or faster for an unlimited/limited time?

    Where this may not seem to be a game changer to some, I think it would be. All that will be left is the BTN mini game, and i sure to "some" that will be seem as a unessary obsticle too ^^.

    Stelth up and move walking speed?

    I'd be happy with this or walking speed + x% would work for me too.

    Duration & Cooldown?

    Not unlimited Duration, Walk, run or whatever this wouldn't be good. Cooldown not instant and not too long, somwhere between 20-30 seconds would be fine.

    What actions can be performed while in Stelth mode?

    Simple answer for me, None.
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