I was just reading about how the new GW2 expansion is going to change the game for mmos. The big deal about that is the whole progression system. It is not all that original but I like the idea of not being in a constant grind mode to keep up with the latest ilevel gear. I know it keeps people in the "game" but I would love to see a new way to level up our current gear, via using it in context with new skills that will assist in leveling the gear itself. Almost like "living" gear. The current system of constant grinding that comes to naught after anyone gets all the best gear; and then a new patch comes out that negates all that time spent, gets old after awhile. I know this isn't something that will happen soon, but I would like to suggest this for future expansions? I also wonder if anyone has thought about this?