Perhaps this is a strange suggestion. But you know what? I'm gonna make it.

Have each boss in WoD drop 2 chests. Right now, there's a huge gear saturation with all the jobs and shoving them into 4 chests basically means that we have a low chance of ever seeing the items we want.


For example, I have friends who have killed a specific job 45 times seeking a piece. That is just -too much- in my eye, for a single boss, to try and farm it to get that drop. In fights where there's only a possibility of 5 items, that can be attributed purely to RNG. But here? Here it is because there is just... too many items in the game right now.

I think it would help alleviate it to have MORE items we have a shot at, effectively doubling our chances.

And I think this would help alleviate so many problems that come with it. Right now, WoD is a mindless grind of people who randomly start spewing vitriol at anyone for anything. It's because people are becoming frustrated. They want "Their loot for the week", they want to be -done- with the area. This is sadly a very telling sign of how it's design - that it's possibly not getting fun for them and they need to step back.