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  1. #1
    Player
    Utsu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    607
    Character
    Utsu Aensland
    World
    Moogle
    Main Class
    Arcanist Lv 60
    X vs Y vs Z is stupid imo, being doubled is insanely frustrating.

    24v24 or 8v8 could be really attractive, especially with a premade ranked mode for the 8v8.
    (1)

  2. #2
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    I think its having all 3 teams in one place that ruins it. Winning at the objectives (Killing the nodes and things that spawn) is meaningless in the end, because as soon as one team gets into the lead through doing so, they quickly get ganged up on by the other 2 teams until they fall behind again.

    I think there should be a lot more targets spawning around the map that would force the alliances to spread out for the duration of the match, and don't have so much down time where all 72 players have a brawl in the middle!

    Or, maybe the launch pads could deactivate when a certain number of players have gone in that direction (similar to how they don't allow more than 4 people to use them on the T11 trash) so the number of players that can go in each direction would be restricted. Of course, they'd need to block the ramps off too...
    (0)