I suspect the real problem is that SE may have trouble testing 72 man content with unusual party make-ups.
A single Comeator hurts, but is survivable. 8 at once? That will kill full hp vit tanks with Buffs up.
Last edited by Ultimatecalibur; 02-06-2015 at 01:32 AM.
As much as i can agree on your opinion, i can say as whm that healing in Slaughter is a lot more enjoyable as it was in secure. Healer LB is also fine when well used. But besides that, i totally agree that that game mode is just shit. It did kill Secure and now we dont have any strategic pvp mode anymore. Slaughter gets boring after some games and i already thinking of stopping pvp for a while until they did add new ranks or major changes to slaughter. Not really enjoyable anymore.
Slaughter = Cometeors
I'm not fond of it. The zerging of mid seems to be Square obliging requests for a mode without objectives, without strategy or tactics. Basically deathmatch. I tried it as WHM the other day, and I could not see whether what I was doing contributed to our sucess at all. People died, they were raised and went back in the fray. It's not like Secure, where if someone dies, the enemy gains a clear advantage, and start working down other members of your team. A healer was needed and did make a difference. Here people run in, take damage, run back to the group, get healed, then run back in; rinse and repeat. The no reward in that. I tried sleeping some of the enemy team, but I don't know if that helped. Overall Slaughter has been unrewarding. I like Secure.



I've been enjoying Slaughter. It seems to require less big-picture thinking than Secure, which is a bummer, but it's also kind of relaxing only having to worry about your immediate surroundings and not the goings on of an entire multifaceted map. Strangely enough, it has also made healing much easier for me, since healers seem to be focus targeted less in Slaughter, so I've been spending much of my time on my White Mage. That's been a nice change of pace.
But I'm most defiantly biased here, the Flames on my Data Group have been doing amazing in Slaughter. It's hard to dislike something when my team wins it so frequently.
A true paladin... will sheathe his sword.





Dont like it. I like secure much better. A shame queue times for Secure is abyssmal and often results in 24 man...which is BORING

X vs Y vs Z is stupid imo, being doubled is insanely frustrating.
24v24 or 8v8 could be really attractive, especially with a premade ranked mode for the 8v8.
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