Quote Originally Posted by thunderbreak View Post
Would you like for me to give you a hint? I really didn't want to insult your ability to read.
In all honesty, you haven't explained how you would like cooldown penalties to be handled, or... much of anything (perhaps most crucially whether we can swap gear other than the weapon itself mid-fight, without which you still cannot change between dps classes after level 50 -- casters, healers, and tanks only). Depending on what assumes within that grey area, one would be able to swap to Ninja after finishing their Chaos Thrust combo with woven jumps in order to put up its DoTs with Heavy Thrust still rolling atop Poison bonuses complete with TA-Kassatsu-Raiton, return to DRG for Heavy and Phlebotomize, CDed Thrust combo, reapply CT, use the remained of the 30% B4B on Mutilate and Shadow Fang again... maybe even throw in some Bard DoTs instead of doing anything direct damage oriented at all... so on and so forth, wherein you become a freakish hybrid phasing through distinct styles without coherency aside from role maximization. (Within the above dps role, Monk likely would never see use simply due to its native GL mechanics...)

^ Note: I have no idea as to the details of what you are actually suggesting, and I have read it. Fully. (Not that there was much there.)